Timmy 1d9287389a feat(521): evict_item primitive + purge_story MCP tool
Adds the foundational capability to clear a story from the running
server's in-memory CRDT state without restarting the process. This is
story 521, motivated by the 2026-04-09 incident where stories 478 and
503 kept resurrecting from in-memory CRDT after every sqlite delete /
worktree removal / timers.json clear. The only previous remedy was a
full docker restart.

Changes:

  - server/src/crdt_state.rs: new `pub fn evict_item(story_id: &str)`.
    Looks up the item's CRDT OpId via the visible-index map, calls the
    bft-json-crdt list `delete()` primitive to construct a tombstone op,
    runs it through the existing `apply_and_persist` machinery (which
    signs, applies to the in-memory CRDT, and queues for persistence to
    crdt_ops), rebuilds the story_id → visible_index map, and drops the
    in-memory CONTENT_STORE entry. The tombstone survives a restart
    because it's persisted as a real CRDT op.

  - server/src/http/mcp/story_tools.rs: new `tool_purge_story` MCP
    handler that takes a story_id and calls evict_item. Deliberately
    minimal — does NOT touch agents, worktrees, pipeline_items shadow
    table, timers.json, or filesystem shadows. Compose with stop_agent,
    remove_worktree, etc. for a full purge. Story 514 (delete_story
    full cleanup) is the future "do it all" tool.

  - server/src/http/mcp/mod.rs: registers the `purge_story` tool in the
    tools list and dispatch table.

Usage:

    mcp__huskies__purge_story story_id="<full_story_id>"

Returns a string confirming the eviction. The story will no longer
appear in get_pipeline_status, list_agents, or any other API that
reads from the in-memory CRDT view, and on the next server restart
the persisted tombstone op will keep it from being reconstructed.

This is a prerequisite for story 514 (delete_story full cleanup) and
useful for any "kill it with fire" operator need.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 21:29:09 +01:00
2026-04-03 17:03:44 +01:00
2026-03-28 13:02:12 +00:00

Huskies

A story-driven development server that manages work items, spawns coding agents, and runs them through a pipeline from backlog to done. Ships as a single Rust binary with an embedded React frontend.

Getting started with Claude Code

  1. Download the huskies binary (or build from source — see below).

  2. From your project directory, scaffold and start the server:

huskies init --port 3000

This creates a .huskies/ directory with the pipeline structure, project.toml, and .mcp.json. The .mcp.json file lets Claude Code discover huskies' MCP tools automatically.

Huskies also ships an embedded React frontend. Once the server is running, open http://localhost:3000 to see the pipeline board, agent status, and chat interface.

  1. Open a Claude Code session in the same project directory, or visit http://localhost:3000/.

  2. Tell Claude: "help me set up this project with huskies." Claude will walk you through the setup wizard — generating project context, tech stack docs, and test/release scripts. Review each step and confirm or ask to retry.

Once setup is complete, Claude can create stories, start agents, check status, and manage the full pipeline via MCP tools — no commands to memorize.

Chat transports

Huskies can be controlled via bot commands in Matrix, WhatsApp, and Slack. Configure a transport in .huskies/bot.toml — see the example files:

  • .huskies/bot.toml.matrix.example
  • .huskies/bot.toml.whatsapp-meta.example
  • .huskies/bot.toml.whatsapp-twilio.example
  • .huskies/bot.toml.slack.example

Prerequisites for building

  • Rust (2024 edition)
  • Node.js and npm
  • Docker (for Linux cross-compilation and container deployment)
  • cross (cargo install cross) optional, for Linux static builds. Only needed if you are building for a different architecture, e.g. if you want to build a Linux binary from a Mac.

You only need these installed if you want to build Huskies yourself. Alternately, you can just download and run the huskies binary for your system from https://code.crashlabs.io/crashlabs/huskies/releases

Building for production

cargo build --release

The release binary embeds the frontend via rust-embed. Output: target/release/huskies.

For a static Linux binary (musl, zero dynamic deps):

cross build --release --target x86_64-unknown-linux-musl

Docker:

script/docker_rebuild

# or 

script/docker_restart

Running in development

# Run tests
script/test

# Run the server
cargo run -- --port 3000

# In another terminal, run the frontend dev server
cd frontend && npm install && npm run dev

Configuration lives in .huskies/project.toml. See .huskies/bot.toml.*.example for transport setup.

Releasing

Requires a Gitea API token in .env (GITEA_TOKEN=your_token).

script/release 0.7.1

This bumps version in Cargo.toml and package.json, builds macOS arm64 and Linux amd64 binaries, tags the repo, and publishes a Gitea release with changelog and binaries attached.

License

GPL-3.0. See LICENSE.

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