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v0.11.1 Stable
released this
2026-05-15 22:43:43 +00:00 | -23 commits to master since this releaseWhat's Changed
Focus: Infrastructure, multi-model agents, bot commands
Features
- Fly.io Machines API integration for multi-tenant huskies SaaS (811)
- Tee pipeline events into gateway Timmy's context (1063)
- Move source-map regen into the merge pipeline; drop spawn-time regen and the orphan tracked-file drift (1065)
- Decouple startup CRDT replay from live TransitionFired channel; add periodic reconciler for side-effect subscribers (1066)
- Include story name in
huskies: merge NNNNcommit subject so release notes regenerate cleanly (1069) - Chat notification when a new work item is created (1073)
- Compact
Working tree: N (uncommitted)inline with the coder line in chatstatusoutput (1076) - Truncate merge-failure chat notification to the tail of gate output (1077)
- Pipeline+Status split — Step B: migrate UI/display layer to read Pipeline + Status (1085)
- Pipeline+Status split — Step C: migrate auto-assign, subscribers, and lifecycle transitions to read Pipeline + Status (1086)
- Pipeline+Status split — Step D: migrate CRDT storage to (Pipeline, Status) and remove the Stage enum (1087)
- Record and surface the origin of every work item (1088)
Bug Fixes
- done → archived sweep stops firing after rebuild_and_restart cycles (1070)
- Coder agents run sqlx migrations against the production pipeline.db, bricking the next server restart when binary's migration set is behind (1072)
get_versionreturns stalebuild_hashafterrebuild_and_restart(1074)get_pipeline_statusreturns ~9 KB per item — overflows MCP token limit at ~30 active items (1075)- Gateway event tee from 1063 not injecting into Timmy's context — buffer wired but reminders never appear (1078)
- Stuck-agent detector blocks stories on legitimate exploration / debugging — uses too narrow a "progress" signal (1089)
- Chat dispatcher spawns one Timmy per inbound message — needs coalesce window + per-session serial lock (1093)
- delete_story leaks zombie rows in pipeline_items shadow table — 176 tombstoned items still report non-terminal stages (1094)
- Shadow drift: set_name writes CRDT name register without updating pipeline_items.name (1095)
- Shadow drift: set_agent writes CRDT agent register without updating pipeline_items.agent (1096)
- Shadow drift: set_depends_on writes CRDT depends_on register without updating pipeline_items.depends_on (1097)
- Shadow drift: set_retry_count / bump_retry_count write CRDT register without updating pipeline_items.retry_count (1098)
- Multiple LLM agents can run concurrently on the same story (coder + mergemaster + others) — enforce one-agent-per-story invariant (1100)
- Rate-limit warning at session start sticks the
rate_limit_exitflag, causing 1053's fast-path bypass to skip completion on clean session exits (1103) - Freeze from Backlog stores wrong resume_to — Unfreeze restores to Coding instead of Backlog (1105)
Refactors
- Migrate
AgentPool::kill_all_childrenandkill_child_for_keytoprocess_killso server shutdown andstop_agentactually kill claude (1090) - Migrate the merge-gate's stale-cargo kill path to
process_kill(1091)
Other Changes
- fix(1102): require non-empty origin.id on create_* MCP tools
- diag(1101): log classify verdict + matched trigger on merge gate failures
- test(tick_loop): de-flake reconcile_never_floods_broadcast_channel
- fix(agents): kill-then-status reorder in stop_agent
- feat: add process_kill module + use it to fix watchdog double-spawn
- chore: gitignore .huskies/double_timmy_log.md
- fix: skip setup commands on worktree reuse so reconciler doesn't fire npm ci every 30s
- fix: drop source-map.json from agent orientation bundle
Full diff: https://code.crashlabs.io/crashlabs/huskies/compare/v0.11.0...v0.11.1
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