`tool_run_tests` in `server/src/http/mcp/shell_tools/script.rs` is fully
blocking server-side: it spawns the test child, polls every 1s server-side
until exit (or `TEST_TIMEOUT_SECS = 1200s`), and returns the full
{passed, exit_code, output} directly. There is NO async/started-status
return path.
But two places told agents the wrong story:
1. `tools_list/system_tools.rs` description claimed "Returns immediately
with status: started. Poll get_test_result..." — agents read tool
descriptions for protocol semantics, so they followed this and burned
turns polling get_test_result.
2. `agents.toml` had been correctly saying it blocks, but my last commit
(776aad38) "fixed" it the wrong way based on a misread of the code.
Now both say: run_tests blocks server-side, returns the full result, do
not poll get_test_result. get_test_result remains for external observers
(UI checking on a job another caller started).
Reverts the prompt change in 776aad38 with the correct text.
Pre-f958f57e, run_tests blocked until completion. After that fix it became
a background-job starter, with get_test_result polling. The agent prompts
were never updated, so they still said "run_tests blocks until complete"
— and agents then waste turns polling.
Updated coder-1/2/3, coder-opus, and qa prompts to describe the actual
flow: run_tests is async, get_test_result blocks for up to 20s per call,
test suites typically take 1-5 minutes so expect a few polls.
Companion bug filed for bumping TEST_POLL_BLOCK_SECS so one poll covers
most test runs (root-cause fix; this commit is the prompt half).
Walked server/src/, frontend/src/, and crates/, extracting each module's
//! doc-comment to build a directory-level source map. One row per
directory + one row per top-level file.
Replaces the hand-written stopgap from 5d6757dd with content auto-derived
from the codebase, so it stays useful as decomposes happen — the
descriptions come from mod.rs, not from my recollection of where things
live.
Still a stopgap until 819 (auto-generated source-map-gen) lands and gets
wired into the agent spawn path, but the content is closer to what 819
will produce.
818 stripped the source map because it had stale paths. Empirically that
made coder agents far slower — they spent most of each session re-discovering
the codebase via Read/Grep before reaching any Edit, and ran out of turn
budget without committing.
Restoring a fresh source map keyed off current master. Uses directories
where possible so it stays useful through future decomposes, plus a
"Canonical examples" section pointing at the patterns to copy when adding
new CRDT collections, RPC handlers, services, chat commands, etc.
This is a stopgap until 819 (auto-generated source-map-gen) lands.
Manual merge resolution: feature branch deleted watcher.rs and split
into watcher/{mod,events,sweep,tests}.rs, while master modified the
old watcher.rs (738's FS-shadow stripping). The auto-resolver kept
both, producing an ambiguous-module compile error.
Resolution: drop watcher.rs (feature's delete wins). The new
watcher/mod.rs absorbs the FS-shadow code semantically — gates pass
(cargo check, clippy --all-targets -D warnings, fmt --check, 29/29
io::watcher tests).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Mergemaster needs more headroom for heavy merges (e.g. the slug-to-numeric
ID migration touching many files, or the FS-shadow deletion stories that
require fixing test setup across the codebase). 60 turns wasn't enough
for the larger ones.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Append to all coder/opus system_prompts: for delete/signature-change
refactors, delete first and let compiler errors guide the call-site
walk; do not pre-read files predicting breakage. Reduces exploration
overhead on mechanical refactors.
- Bump mergemaster inactivity_timeout_secs 300 -> 900 (15 min) so
mergemaster survives the 5-minute API rate-limit backoff. Without
this, mergemaster gets killed for inactivity while waiting on rate
limit clear, blocking all merges.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Stories like the broadcaster-consumer migrations legitimately need ~60
substantive turns (16 ProjectConfig initializer sites + main.rs subscriber
+ reading existing patterns to mirror). 50 was too tight.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Full inventory of all gateway and project server endpoints with caller,
purpose, latency/freshness/durability requirements. Classifies each as
write/read/external-webhook/frontend-asset. Maps write endpoints to
target CRDT collections, proposes RPC frame shapes for read endpoints,
drafts the unsigned read-RPC protocol (envelope, correlation IDs, TTL,
error codes, peer-offline handling), lists in-memory state needing CRDT
migration with proposed types, and defines a wave-ordered migration plan
with explicit dependencies (story 665 Ed25519 auth as the blocker for
write migrations).
Master had 8 uncommitted single-line whitespace changes (blank-line trimming
in test mod headers, etc.) left over from a previous mergemaster cargo-fmt
run that didn't get committed. Each subsequent merge attempt hit:
cherry-pick failed: 'Your local changes to the following files would be
overwritten by merge. Please commit your changes or stash them.'
So merges had been silently un-mergeable for the last several rounds —
mergemaster correctly reported the issue but had no way to fix master's
own state from inside the merge_workspace.
Files affected (all whitespace-only):
- chat/transport/matrix/bot/messages/{handle_message,on_room_message}.rs
- chat/transport/slack/commands/{llm,mod}.rs
- http/mcp/agent_tools/worktree.rs
- http/workflow/story_ops/{create,criterion,update}.rs
cargo clippy --all-targets -- -D warnings: clean
cargo fmt --all --check: clean
2636 tests pass.
Real cause of mergemaster turn-burnout: not merge conflicts, just polling
overhead. The server-side tool_merge_agent_work IS designed to block until
the merge completes, but the MCP client times out after 60s. The agent
then polls get_merge_status, with 30-60s sleeps between polls — each
poll cycle costs 2 turns (sleep + tool call). The merge takes 5-10 min
for a clean run, so the agent burns 10-20 turns just waiting.
Updated workflow tells mergemaster:
- 'operation timed out' is normal, do NOT immediately re-call (would queue
a duplicate merge)
- Use Bash sleep 300 (one 5-min wait = 1 turn) between polls
- Cap at 3 polls = 15 minutes total, plenty for any clean merge
- Reserve turns for actual fix-up work if gates fail
Combined with the earlier 30→60 turn / $5→$15 budget bump, this should
land any merge with no real conflicts in 3-5 turns total. Plenty of
headroom remaining for genuine gate-fix work.
30 turns is too tight for non-trivial merge gate failures. Combined with
the 3-retry cap, stories with any post-merge fix-up needed (cargo fmt
nits, slightly out-of-date diffs after parallel merges, etc.) get
permanently blocked.
This is a stopgap until story 668 lands (which will keep gates_passed=false
work in the coder stage entirely, so mergemaster only ever sees clean
diffs and the original 30 turns / $5 is fine again).
Replaces the test-time GLOBAL_STATE_LOCK approach (which was just disguised
single-threading) with proper test isolation: each test thread gets its own
SnapshotState via a thread_local!.
Pattern matches crdt_state::CRDT_STATE_TL — production keeps the global
OnceLock; tests get a per-thread OnceLock that's accessed through a
snapshot_state() helper. The unsafe `&*ptr` cast to 'static is safe because
the thread_local lives as long as the spawning test thread.
The race: latest_snapshot_available_after_compaction captured at_seq from a
freshly-generated snapshot, then asserted it equalled SNAPSHOT_STATE's
latest.at_seq. With shared SNAPSHOT_STATE, another test thread's
apply_compaction could overwrite latest_snapshot between capture and read.
Per-thread state eliminates the race at its source.
ALL_OPS / VECTOR_CLOCK stay shared — the tests don't assert on absolute
counts, only on (this-thread's at_seq) == (this-thread's latest.at_seq).
5 consecutive default-parallel `cargo test --bin huskies` runs all green
at 2636/2636.
The crdt_snapshot tests share three global statics:
- SNAPSHOT_STATE (latest_snapshot, pending_acks, pending_at_seq) — coordination state
- crdt_state::ALL_OPS / VECTOR_CLOCK — op journal + vector clock
Only the per-thread CRDT is thread-local (init_for_test); these other globals
are shared across test threads. Under default cargo test parallelism, two tests
running concurrently interleave their op writes and snapshot generation, so
assertions like assert_eq!(at_seq, 4) fail with at_seq=5 (the other thread's
ops snuck in).
Add a module-level GLOBAL_STATE_LOCK that all 17 affected tests grab at the
top. unwrap_or_else(|e| e.into_inner()) handles the case where a prior test
panicked while holding the lock (poisoned).
Fixes bug 669 — these two tests were the silent killer behind every agent's
script/test failure (see also bug 668, which advanced agents to merge despite
gates_passed=false; that compounded this by sending failing-tests worktrees
to mergemaster).
All 2636 tests now pass under default parallel execution (no --test-threads=1
needed).
Closes#669.
The 861-line diagnostics.rs is split:
- permission.rs: tool_prompt_permission + helpers + their tests (584 lines)
- usage.rs: tool_get_token_usage + tests (122 lines)
- mod.rs: server_logs, rebuild, version, loc_file, dump_crdt, move_story + tests (185 lines)
Tests stay co-located. The bigger sub-modules (permission at 584 with tests
mostly under 800; usage at 122) are well within the 800-line guide.
Also added #[allow(unused_imports)] to two now-pedantic re-exports in
service/diagnostics/mod.rs that the split made flag.
All 2636 tests pass; clippy clean.