Commit Graph

88 Commits

Author SHA1 Message Date
Dave
74eeb308e1 story-kit: merge 168_bug_agent_message_queue_limited_to_one_line 2026-02-24 19:17:33 +00:00
Dave
464b1e5530 story-kit: merge 160_story_constrain_thinking_trace_height_in_agent_stream_ui 2026-02-24 18:03:08 +00:00
Dave
ee8be90ce5 story-kit: merge 163_story_remove_bubble_styling_from_streaming_chat_messages 2026-02-24 17:51:55 +00:00
Dave
6f7338dfdb story-kit: accept 145_story_persist_chat_history_to_localstorage_across_rebuilds 2026-02-24 17:03:04 +00:00
Dave
bb1c3ac97c story-kit: merge 155_story_queue_messages_while_agent_is_busy 2026-02-24 16:29:05 +00:00
Dave
5567cdf480 story-kit: merge 148_story_interactive_onboarding_guides_user_through_project_setup_after_init
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 15:34:31 +00:00
Dave
03ca8624cd story-kit: start 147_bug_activity_indicator_still_only_shows_thinking_despite_bug_140_fix 2026-02-24 15:26:39 +00:00
Dave
de79644263 story-kit: merge 144_story_add_build_timestamp_and_persist_chat_history_across_rebuilds 2026-02-24 14:01:55 +00:00
Dave
41d86d29d0 story-kit: merge 143_story_remove_0_running_count_from_agents_panel_header 2026-02-24 13:59:10 +00:00
Dave
a39ba2cef6 story-kit: merge 140_bug_activity_status_indicator_never_visible_due_to_display_condition 2026-02-24 13:28:43 +00:00
Dave
17abf36d9f story-kit: merge 137_bug_lozengeflycontext_animation_queue_race_condition_on_rapid_updates 2026-02-24 13:09:25 +00:00
Dave
5226438b16 story-kit: merge 138_bug_no_heartbeat_to_detect_stale_websocket_connections 2026-02-24 13:05:30 +00:00
Dave
557b6e9267 fix: resolve merge conflict artifacts from story-86 merge
- Add missing closing brace and #[test] attr between test functions in claude_code.rs
- Remove premature semicolon in TypeScript union type in client.ts

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-24 12:33:31 +00:00
Dave
4e4802314f story-kit: merge 86_story_show_live_activity_status_instead_of_static_thinking_indicator_in_chat 2026-02-24 12:32:14 +00:00
Dave
2e2f70df72 Revert "story-kit: merge 86_story_show_live_activity_status_instead_of_static_thinking_indicator_in_chat"
This reverts commit ef162d91ff.
2026-02-24 12:16:45 +00:00
Dave
ef162d91ff story-kit: merge 86_story_show_live_activity_status_instead_of_static_thinking_indicator_in_chat 2026-02-24 12:08:59 +00:00
Dave
e6339979de feat(story-115): hot-reload project.toml agent config without server restart
- Extend `WatcherEvent` to an enum with `WorkItem` and `ConfigChanged` variants
  so the watcher can distinguish between pipeline-file changes and config changes
- Watch `.story_kit/project.toml` at the project root (ignoring worktree copies)
  and broadcast `WatcherEvent::ConfigChanged` on modification
- Forward `agent_config_changed` WebSocket message to connected clients; skip
  pipeline state refresh for config-only events
- Add `is_config_file()` helper with unit tests covering root vs. worktree paths
- Accept `configVersion` prop in `AgentPanel` and re-fetch the agent roster
  whenever it increments
- Increment `agentConfigVersion` in `Chat` on receipt of `agent_config_changed`
  WS event via new `onAgentConfigChanged` handler in `ChatWebSocket`

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-23 22:58:51 +00:00
Dave
85fddcb71a story-kit: merge 117_story_show_startup_reconciliation_progress_in_ui 2026-02-23 22:50:57 +00:00
Dave
6bf523d31e story-kit: merge 112_story_add_test_coverage_for_app_tsx 2026-02-23 22:45:59 +00:00
Dave
17b909c97f story-kit: merge 113_story_add_test_coverage_for_usepathcompletion_hook 2026-02-23 22:32:39 +00:00
Dave
cee2fbe99e story-kit: merge 111_story_add_test_coverage_for_api_agents_ts 2026-02-23 22:31:25 +00:00
Dave
a8f3624b4c story-kit: merge 110_story_add_test_coverage_for_api_settings_ts 2026-02-23 22:30:04 +00:00
Dave
a3b0dc0161 story-kit: merge 109_story_add_test_coverage_for_lozengeflycontext_selectionscreen_and_chatheader_components 2026-02-23 22:28:13 +00:00
Dave
40b0cd77c9 fix: resolve merge conflicts from story-95/96 squash merges
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 21:39:40 +00:00
Dave
52b9bc2994 story-kit: accept 95_bug_pipeline_auto_restart_has_no_retry_limit_causing_infinite_loop 2026-02-23 21:37:05 +00:00
Dave
fcf7984a89 story-kit: queue 100_story_test_coverage_http_context_rs_to_100 for QA 2026-02-23 21:34:59 +00:00
Dave
94ac7639ad Merge branch 'feature/story-85_story_agent_lozenges_move_between_roster_and_work_items_instead_of_duplicating'
# Conflicts:
#	.coverage_baseline
2026-02-23 21:24:44 +00:00
Dave
bed46fea1b story-kit: accept 96_story_reset_agent_lozenge_to_idle_state_when_returning_to_roster 2026-02-23 20:52:06 +00:00
Dave
6c1f8555e8 feat(story-85): agent lozenges move between roster and work items
- Add `hiddenRosterAgents: ReadonlySet<string>` to LozengeFlyContext:
  - Derived from pipeline: any agent currently assigned to a work item
  - `flyingOutAgents` state keeps badge hidden for 500 ms during the
    fly-out animation so the returning clone lands before the badge reappears
  - Union of both sets exposed as `hiddenRosterAgents` in context
- Update AgentPanel: wrap each RosterBadge in a collapsing div
  controlled by `hiddenRosterAgents`. The div transitions max-width
  0→300px / opacity 0→1 so the roster gap closes/opens smoothly.
- Add tests covering:
  - `hiddenRosterAgents` is empty when no agents are assigned
  - Badge hidden immediately when agent appears in pipeline
  - Badge hidden during fly-out (0–499 ms) and visible after (≥500 ms)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-23 19:52:23 +00:00
Dave
af1625a132 story-kit: merge 86_story_show_live_activity_status_instead_of_static_thinking_indicator_in_chat 2026-02-23 18:38:15 +00:00
Dave
ac22e9a882 story-kit: merge 87_story_update_agent_lozenge_colour_scheme_across_panels 2026-02-23 18:23:01 +00:00
Dave
d278c194fd fix: remove stray conflict marker in AgentPanel.test.tsx
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 16:19:38 +00:00
Dave
72741f7ea2 Merge story 83: remove active work list from agents panel
Resolves conflict in AgentPanel.test.tsx (duplicate RosterBadge tests
from story 81 merge).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 16:07:19 +00:00
Dave
8c2b6ee02c Merge story 81: agent roster badges show availability state
Green dot and styling for idle agents, blue pulsing dot for active.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 16:06:16 +00:00
Dave
29eff51182 story-kit: start 83_story_remove_active_work_list_from_agents_panel 2026-02-23 16:04:02 +00:00
Dave
6962e92f0c fix: resolve merge conflict in claude_code.rs
Keep master's quiet system/rate_limit_event handlers while preserving
the story-62 permission_request handler (the core feature).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-23 16:01:22 +00:00
Dave
1a73b88d85 story-83: remove active work list from Agents panel
Remove the "agents-at-work" list section from AgentPanel. The roster
badges with flying lozenge animations already convey which agents are
active, making the redundant list unnecessary.

- Remove StatusBadge, DiffCommand, EditorCommand components
- Remove expandedKey, logEndRefs, fade-timer state and effects
- Remove handleStop (no more Stop buttons)
- Keep agents state + SSE subscriptions (roster badges still need it)
- Delete diff-command and fade-out tests (feature removed)
- Add test asserting no agent-entry divs are rendered

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-23 16:00:14 +00:00
Dave
76e5c40134 story-kit: merge 82_story_shift_enter_inserts_newline_instead_of_sending_in_chat_input 2026-02-23 15:59:01 +00:00
Dave
285b63ec66 story-kit: merge 81_story_agent_roster_badges_show_availability_state 2026-02-23 15:47:28 +00:00
Dave
0ef5e99d1b feat(story-81): agent roster badges show availability state with green idle styling
- Add data-testid="roster-dot-{name}" to both active and idle dot spans for testability
- Change idle badge from grey (#888, #555, #333) to green (#3fb950, #3fb95015, #3fb95040)
- Update idle label from "idle" to "available" to reinforce positive availability signal
- Update tooltip from "— idle" to "— available" for consistency
- Active/running agents retain blue (#58a6ff) pulsing dot styling unchanged
- Add 4 new Vitest tests covering green idle dot, green badge styling, blue active dot, and blue active badge

Closes story 81: Agent roster badges show availability state

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-23 15:43:25 +00:00
Dave
66534480f7 Merge story 74: agent lozenges float across UI during assignment
Resolves conflict in AgentPanel.test.tsx between story 73 (fade-out)
and story 74 (lozenge fly animation) - kept both the assertion and
the comment.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 15:15:50 +00:00
Dave
3b3104ba2c fix: use act instead of waitFor in fake-timer test for agent fade-out
waitFor's internal polling setInterval is itself faked when vi.useFakeTimers()
is active, causing it to hang indefinitely. Replace the affected assertions
with act + multiple Promise.resolve() to flush React state updates, and a
direct assertion after act+vi.advanceTimersByTime instead of a second waitFor.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-23 15:09:11 +00:00
Dave
8b912d1e9d style: biome format AgentPanel.test.tsx imports
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-23 15:04:23 +00:00
Dave
ef728331cf feat: FLIP-style lozenge fly animation when agents are assigned to stories
Implements Story 74: agent lozenges now animate as fixed-position overlays
that fly from the roster badge in AgentPanel to the story slot in StagePanel
(and back when the agent is removed), satisfying all acceptance criteria.

Key changes:
- LozengeFlyContext.tsx (new): coordinates FLIP animations via React context.
  LozengeFlyProvider tracks pipeline changes, hides slot lozenges during
  fly-in (useLayoutEffect before paint), then creates a portal-rendered
  fixed-position clone that transitions from roster → slot (or reverse).
  z-index 9999 ensures the clone travels above all other UI elements.
- AgentPanel.tsx: RosterBadge registers its DOM element with the context
  so fly animations know the correct start/end coordinates.
- StagePanel.tsx: AgentLozenge registers its DOMRect on every render via
  useLayoutEffect (for fly-out) and reads pendingFlyIns to stay hidden
  while a fly-in clone is in flight. Added align-self: flex-start so the
  lozenge maintains its intrinsic width and never stretches in the panel.
- Chat.tsx: right-column panels wrapped in LozengeFlyProvider.
- LozengeFlyContext.test.tsx (new): 10 tests covering fixed width,
  fly-in/fly-out clone creation, portal placement, opacity lifecycle,
  and idle vs active visual distinction.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-02-23 15:04:10 +00:00
Dave
6e9b5da458 story-kit: merge 77_bug_create_bug_file_writes_no_yaml_front_matter 2026-02-23 14:56:08 +00:00
Dave
32e1f0d342 story-kit: start 73_story_fade_out_completed_agents 2026-02-23 14:27:15 +00:00
Dave
46644a6bc9 story-kit: merge 68_story_frontend_pipeline_state_stale_after_server_restart 2026-02-23 13:33:33 +00:00
Dave
9417ada89d story-kit: start 59_story_current_work_panel 2026-02-23 13:23:35 +00:00
Dave
cbd0233e5e story-kit: start 65_story_standardised_script_test_entry_point_for_all_projects 2026-02-23 12:59:55 +00:00
Dave
810608d3d8 Spike 61: filesystem watcher and UI simplification
Add notify-based filesystem watcher for .story_kit/work/ that
auto-commits changes with deterministic messages and broadcasts
events over WebSocket. Push full pipeline state (Upcoming, Current,
QA, To Merge) to frontend on connect and after every watcher event.

Strip dead UI: remove ReviewPanel, GatePanel, TodoPanel,
UpcomingPanel and all associated REST polling. Replace with 4
generic StagePanel components driven by WebSocket. Simplify
AgentPanel to roster-only.

Delete all 11 workflow HTTP endpoints and 16 request/response types
from the server. Clean dead code from workflow module. MCP tools
call Rust functions directly and need none of the HTTP layer.

Net: ~4,100 lines deleted, ~400 added.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-20 19:39:19 +00:00