- Add missing closing brace and #[test] attr between test functions in claude_code.rs
- Remove premature semicolon in TypeScript union type in client.ts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Extend `WatcherEvent` to an enum with `WorkItem` and `ConfigChanged` variants
so the watcher can distinguish between pipeline-file changes and config changes
- Watch `.story_kit/project.toml` at the project root (ignoring worktree copies)
and broadcast `WatcherEvent::ConfigChanged` on modification
- Forward `agent_config_changed` WebSocket message to connected clients; skip
pipeline state refresh for config-only events
- Add `is_config_file()` helper with unit tests covering root vs. worktree paths
- Accept `configVersion` prop in `AgentPanel` and re-fetch the agent roster
whenever it increments
- Increment `agentConfigVersion` in `Chat` on receipt of `agent_config_changed`
WS event via new `onAgentConfigChanged` handler in `ChatWebSocket`
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add `hiddenRosterAgents: ReadonlySet<string>` to LozengeFlyContext:
- Derived from pipeline: any agent currently assigned to a work item
- `flyingOutAgents` state keeps badge hidden for 500 ms during the
fly-out animation so the returning clone lands before the badge reappears
- Union of both sets exposed as `hiddenRosterAgents` in context
- Update AgentPanel: wrap each RosterBadge in a collapsing div
controlled by `hiddenRosterAgents`. The div transitions max-width
0→300px / opacity 0→1 so the roster gap closes/opens smoothly.
- Add tests covering:
- `hiddenRosterAgents` is empty when no agents are assigned
- Badge hidden immediately when agent appears in pipeline
- Badge hidden during fly-out (0–499 ms) and visible after (≥500 ms)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Keep master's quiet system/rate_limit_event handlers while preserving
the story-62 permission_request handler (the core feature).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Remove the "agents-at-work" list section from AgentPanel. The roster
badges with flying lozenge animations already convey which agents are
active, making the redundant list unnecessary.
- Remove StatusBadge, DiffCommand, EditorCommand components
- Remove expandedKey, logEndRefs, fade-timer state and effects
- Remove handleStop (no more Stop buttons)
- Keep agents state + SSE subscriptions (roster badges still need it)
- Delete diff-command and fade-out tests (feature removed)
- Add test asserting no agent-entry divs are rendered
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add data-testid="roster-dot-{name}" to both active and idle dot spans for testability
- Change idle badge from grey (#888, #555, #333) to green (#3fb950, #3fb95015, #3fb95040)
- Update idle label from "idle" to "available" to reinforce positive availability signal
- Update tooltip from "— idle" to "— available" for consistency
- Active/running agents retain blue (#58a6ff) pulsing dot styling unchanged
- Add 4 new Vitest tests covering green idle dot, green badge styling, blue active dot, and blue active badge
Closes story 81: Agent roster badges show availability state
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Resolves conflict in AgentPanel.test.tsx between story 73 (fade-out)
and story 74 (lozenge fly animation) - kept both the assertion and
the comment.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
waitFor's internal polling setInterval is itself faked when vi.useFakeTimers()
is active, causing it to hang indefinitely. Replace the affected assertions
with act + multiple Promise.resolve() to flush React state updates, and a
direct assertion after act+vi.advanceTimersByTime instead of a second waitFor.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements Story 74: agent lozenges now animate as fixed-position overlays
that fly from the roster badge in AgentPanel to the story slot in StagePanel
(and back when the agent is removed), satisfying all acceptance criteria.
Key changes:
- LozengeFlyContext.tsx (new): coordinates FLIP animations via React context.
LozengeFlyProvider tracks pipeline changes, hides slot lozenges during
fly-in (useLayoutEffect before paint), then creates a portal-rendered
fixed-position clone that transitions from roster → slot (or reverse).
z-index 9999 ensures the clone travels above all other UI elements.
- AgentPanel.tsx: RosterBadge registers its DOM element with the context
so fly animations know the correct start/end coordinates.
- StagePanel.tsx: AgentLozenge registers its DOMRect on every render via
useLayoutEffect (for fly-out) and reads pendingFlyIns to stay hidden
while a fly-in clone is in flight. Added align-self: flex-start so the
lozenge maintains its intrinsic width and never stretches in the panel.
- Chat.tsx: right-column panels wrapped in LozengeFlyProvider.
- LozengeFlyContext.test.tsx (new): 10 tests covering fixed width,
fly-in/fly-out clone creation, portal placement, opacity lifecycle,
and idle vs active visual distinction.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>