From c1618d0f3720d0686eadc37ef50e38034a596d71 Mon Sep 17 00:00:00 2001 From: Dave Date: Mon, 23 Feb 2026 16:27:01 +0000 Subject: [PATCH] story-kit: create 85_story_agent_lozenges_move_between_roster_and_work_items_instead_of_duplicating --- ...r_and_work_items_instead_of_duplicating.md | 23 +++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 .story_kit/work/1_upcoming/85_story_agent_lozenges_move_between_roster_and_work_items_instead_of_duplicating.md diff --git a/.story_kit/work/1_upcoming/85_story_agent_lozenges_move_between_roster_and_work_items_instead_of_duplicating.md b/.story_kit/work/1_upcoming/85_story_agent_lozenges_move_between_roster_and_work_items_instead_of_duplicating.md new file mode 100644 index 0000000..84bd1e3 --- /dev/null +++ b/.story_kit/work/1_upcoming/85_story_agent_lozenges_move_between_roster_and_work_items_instead_of_duplicating.md @@ -0,0 +1,23 @@ +--- +name: "Agent lozenges move between roster and work items instead of duplicating" +test_plan: pending +--- + +# Story 85: Agent lozenges move between roster and work items instead of duplicating + +## User Story + +As a user, I want agent lozenges to physically move from the Agents roster to their assigned work item and back, so the UI conveys that the agent has left the idle pool rather than duplicating it in both places. + +## Acceptance Criteria + +- [ ] When an agent is assigned to a work item, its lozenge animates out of the roster and flies to the work item card +- [ ] The roster gap closes up smoothly as remaining idle agents slide together +- [ ] While an agent is working, its lozenge only appears on the work item card, not in the roster +- [ ] When an agent completes, the lozenge animates back from the work item to the roster +- [ ] The roster opens up to receive the returning lozenge +- [ ] No duplicate lozenges appear at any point during the animation or while working + +## Out of Scope + +- TBD