From b9e2eb6eeb227dba6aaa23a7408a35e45786deaf Mon Sep 17 00:00:00 2001 From: Dave Date: Mon, 23 Feb 2026 17:58:44 +0000 Subject: [PATCH] story-kit: create 87_story_update_agent_lozenge_colour_scheme_across_panels --- ...ory_update_agent_lozenge_colour_scheme_across_panels.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/.story_kit/work/1_upcoming/87_story_update_agent_lozenge_colour_scheme_across_panels.md b/.story_kit/work/1_upcoming/87_story_update_agent_lozenge_colour_scheme_across_panels.md index 9e9e22c..ba226e1 100644 --- a/.story_kit/work/1_upcoming/87_story_update_agent_lozenge_colour_scheme_across_panels.md +++ b/.story_kit/work/1_upcoming/87_story_update_agent_lozenge_colour_scheme_across_panels.md @@ -9,7 +9,12 @@ test_plan: pending As a user, I want a consistent and meaningful colour scheme for agent lozenges, so I can quickly distinguish between idle, pending, and running agents across both the Agents roster panel and the stage panel. -At present, idel agent "lozenges" in the Agents panel say things like e.g. "supervisor opus available" and have a fully green transparency on them. Lozenges on +At present, idle agent "lozenges" in the Agents panel say things like e.g. "supervisor opus available" and have a fully green transparency on them. Lozenges that are attached to pending work tasks are amber. Lozenges that are attached to work tasks being worked on are blue. + +Two changes: + +* idle agent lozenges in the Agents panel should be grey background but with a greed dot +* lozenges attached to active tasks should be green transparency instead of blue transparency ## Acceptance Criteria