rename .story_kit directory to .storkit and update all references
Renames the config directory and updates 514 references across 42 Rust source files, plus CLAUDE.md, .gitignore, Makefile, script/release, and .mcp.json files. All 1205 tests pass. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -52,7 +52,7 @@ pub fn extract_story_number(item_id: &str) -> Option<&str> {
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/// Returns `None` if the file doesn't exist or has no parseable name.
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pub fn read_story_name(project_root: &Path, stage: &str, item_id: &str) -> Option<String> {
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let path = project_root
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.join(".story_kit")
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.join(".storkit")
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.join("work")
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.join(stage)
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.join(format!("{item_id}.md"));
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@@ -243,7 +243,7 @@ mod tests {
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let tmp = tempfile::tempdir().unwrap();
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let stage_dir = tmp
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.path()
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.join(".story_kit")
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.join(".storkit")
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.join("work")
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.join("2_current");
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std::fs::create_dir_all(&stage_dir).unwrap();
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@@ -269,7 +269,7 @@ mod tests {
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let tmp = tempfile::tempdir().unwrap();
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let stage_dir = tmp
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.path()
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.join(".story_kit")
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.join(".storkit")
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.join("work")
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.join("2_current");
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std::fs::create_dir_all(&stage_dir).unwrap();
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