fix: resolve merge conflicts from story-95/96 squash merges
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -154,28 +154,7 @@ describe("RosterBadge availability state", () => {
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session_id: null,
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session_id: null,
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worktree_path: null,
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worktree_path: null,
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base_branch: null,
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base_branch: null,
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},
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log_session_id: null,
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];
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mockedAgents.listAgents.mockResolvedValue(agentList);
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render(<AgentPanel />);
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const badge = await screen.findByTestId("roster-badge-coder-1");
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// Always idle: grey background and grey text
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expect(badge.style.background).toBe("rgba(170, 170, 170, 0.094)");
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expect(badge.style.color).toBe("rgb(170, 170, 170)");
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});
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// AC2: after agent completes and returns to roster, badge shows idle
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it("shows idle state after agent status changes from running to completed", async () => {
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const agentList: AgentInfo[] = [
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{
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story_id: "81_completed",
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agent_name: "coder-1",
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status: "completed",
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session_id: null,
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worktree_path: null,
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base_branch: null,
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},
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},
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];
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];
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mockedAgents.listAgents.mockResolvedValue(agentList);
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mockedAgents.listAgents.mockResolvedValue(agentList);
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