story-kit: create 220_story_acceptance_gates_in_current_stage_should_use_script_test_instead_of_hardcoded_cargo_clippy
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name: "Acceptance gates in Current stage should use script/test instead of hardcoded cargo clippy"
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# Story 220: Acceptance gates in Current stage should use script/test instead of hardcoded cargo clippy
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## User Story
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As a developer using Story Kit with a non-Rust project, I want the acceptance gates that run after a coder agent completes to use script/test and project.toml components instead of hardcoded cargo clippy, so that my Go/Python/Node project doesn't fail gates for missing Rust tooling.
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## Acceptance Criteria
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- [ ] run_acceptance_gates uses script/test as the primary quality gate instead of hardcoded cargo clippy
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- [ ] run_acceptance_gates does not invoke cargo clippy unless the project has a Cargo.toml
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- [ ] Default coder prompt in config.rs no longer mentions cargo clippy (uses generic 'quality gates' language)
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- [ ] MCP merge_agent_work tool description no longer hardcodes cargo clippy/pnpm references
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## Out of Scope
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- TBD
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