Files
storkit/server/src/http/agents.rs

267 lines
7.6 KiB
Rust
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use crate::config::ProjectConfig;
use crate::http::context::{AppContext, OpenApiResult, bad_request};
use crate::worktree;
use poem_openapi::{Object, OpenApi, Tags, param::Path, payload::Json};
use serde::Serialize;
use std::sync::Arc;
#[derive(Tags)]
enum AgentsTags {
Agents,
}
#[derive(Object)]
struct StartAgentPayload {
story_id: String,
agent_name: Option<String>,
}
#[derive(Object)]
struct StopAgentPayload {
story_id: String,
agent_name: String,
}
#[derive(Object, Serialize)]
struct AgentInfoResponse {
story_id: String,
agent_name: String,
status: String,
session_id: Option<String>,
worktree_path: Option<String>,
}
#[derive(Object, Serialize)]
struct AgentConfigInfoResponse {
name: String,
role: String,
model: Option<String>,
allowed_tools: Option<Vec<String>>,
max_turns: Option<u32>,
max_budget_usd: Option<f64>,
}
#[derive(Object)]
struct CreateWorktreePayload {
story_id: String,
}
#[derive(Object, Serialize)]
struct WorktreeInfoResponse {
story_id: String,
worktree_path: String,
branch: String,
base_branch: String,
}
#[derive(Object, Serialize)]
struct WorktreeListEntry {
story_id: String,
path: String,
}
pub struct AgentsApi {
pub ctx: Arc<AppContext>,
}
#[OpenApi(tag = "AgentsTags::Agents")]
impl AgentsApi {
/// Start an agent for a given story (creates worktree, runs setup, spawns agent).
/// If agent_name is omitted, the first configured agent is used.
#[oai(path = "/agents/start", method = "post")]
async fn start_agent(
&self,
payload: Json<StartAgentPayload>,
) -> OpenApiResult<Json<AgentInfoResponse>> {
let project_root = self
.ctx
.agents
.get_project_root(&self.ctx.state)
.map_err(bad_request)?;
let info = self
.ctx
.agents
.start_agent(
&project_root,
&payload.0.story_id,
payload.0.agent_name.as_deref(),
)
.await
.map_err(bad_request)?;
Ok(Json(AgentInfoResponse {
story_id: info.story_id,
agent_name: info.agent_name,
status: info.status.to_string(),
session_id: info.session_id,
worktree_path: info.worktree_path,
}))
}
/// Stop a running agent and clean up its worktree.
#[oai(path = "/agents/stop", method = "post")]
async fn stop_agent(&self, payload: Json<StopAgentPayload>) -> OpenApiResult<Json<bool>> {
let project_root = self
.ctx
.agents
.get_project_root(&self.ctx.state)
.map_err(bad_request)?;
self.ctx
.agents
.stop_agent(
&project_root,
&payload.0.story_id,
&payload.0.agent_name,
)
.await
.map_err(bad_request)?;
Ok(Json(true))
}
/// List all agents with their status.
#[oai(path = "/agents", method = "get")]
async fn list_agents(&self) -> OpenApiResult<Json<Vec<AgentInfoResponse>>> {
let agents = self.ctx.agents.list_agents().map_err(bad_request)?;
Ok(Json(
agents
.into_iter()
.map(|info| AgentInfoResponse {
story_id: info.story_id,
agent_name: info.agent_name,
status: info.status.to_string(),
session_id: info.session_id,
worktree_path: info.worktree_path,
})
.collect(),
))
}
/// Get the configured agent roster from project.toml.
#[oai(path = "/agents/config", method = "get")]
async fn get_agent_config(
&self,
) -> OpenApiResult<Json<Vec<AgentConfigInfoResponse>>> {
let project_root = self
.ctx
.agents
.get_project_root(&self.ctx.state)
.map_err(bad_request)?;
let config = ProjectConfig::load(&project_root).map_err(bad_request)?;
Ok(Json(
config
.agent
.iter()
.map(|a| AgentConfigInfoResponse {
name: a.name.clone(),
role: a.role.clone(),
model: a.model.clone(),
allowed_tools: a.allowed_tools.clone(),
max_turns: a.max_turns,
max_budget_usd: a.max_budget_usd,
})
.collect(),
))
}
/// Reload project config and return the updated agent roster.
#[oai(path = "/agents/config/reload", method = "post")]
async fn reload_config(
&self,
) -> OpenApiResult<Json<Vec<AgentConfigInfoResponse>>> {
let project_root = self
.ctx
.agents
.get_project_root(&self.ctx.state)
.map_err(bad_request)?;
let config = ProjectConfig::load(&project_root).map_err(bad_request)?;
Ok(Json(
config
.agent
.iter()
.map(|a| AgentConfigInfoResponse {
name: a.name.clone(),
role: a.role.clone(),
model: a.model.clone(),
allowed_tools: a.allowed_tools.clone(),
max_turns: a.max_turns,
max_budget_usd: a.max_budget_usd,
})
.collect(),
))
}
/// Create a git worktree for a story under .story_kit/worktrees/{story_id}.
#[oai(path = "/agents/worktrees", method = "post")]
async fn create_worktree(
&self,
payload: Json<CreateWorktreePayload>,
) -> OpenApiResult<Json<WorktreeInfoResponse>> {
let project_root = self
.ctx
.agents
.get_project_root(&self.ctx.state)
.map_err(bad_request)?;
let info = self
.ctx
.agents
.create_worktree(&project_root, &payload.0.story_id)
.await
.map_err(bad_request)?;
Ok(Json(WorktreeInfoResponse {
story_id: payload.0.story_id,
worktree_path: info.path.to_string_lossy().to_string(),
branch: info.branch,
base_branch: info.base_branch,
}))
}
/// List all worktrees under .story_kit/worktrees/.
#[oai(path = "/agents/worktrees", method = "get")]
async fn list_worktrees(&self) -> OpenApiResult<Json<Vec<WorktreeListEntry>>> {
let project_root = self
.ctx
.agents
.get_project_root(&self.ctx.state)
.map_err(bad_request)?;
let entries = worktree::list_worktrees(&project_root).map_err(bad_request)?;
Ok(Json(
entries
.into_iter()
.map(|e| WorktreeListEntry {
story_id: e.story_id,
path: e.path.to_string_lossy().to_string(),
})
.collect(),
))
}
/// Remove a git worktree and its feature branch for a story.
#[oai(path = "/agents/worktrees/:story_id", method = "delete")]
async fn remove_worktree(&self, story_id: Path<String>) -> OpenApiResult<Json<bool>> {
let project_root = self
.ctx
.agents
.get_project_root(&self.ctx.state)
.map_err(bad_request)?;
let config = ProjectConfig::load(&project_root).map_err(bad_request)?;
worktree::remove_worktree_by_story_id(&project_root, &story_id.0, &config)
.await
.map_err(bad_request)?;
Ok(Json(true))
}
}