247 lines
8.5 KiB
Rust
247 lines
8.5 KiB
Rust
//! Write operations for the pipeline — content, stage transitions, and deletions.
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//!
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//! Each function updates three layers atomically in order: the in-memory
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//! content store, the CRDT (source of truth for metadata), and the SQLite
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//! shadow table (via the background channel).
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use super::content_store::{
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ContentKey, all_content_ids, delete_content, ensure_content_store, read_content, write_content,
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};
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use super::shadow_write::{PIPELINE_DB, PipelineWriteMsg};
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/// Typed metadata for a pipeline item write.
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///
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/// Story 929: callers pass metadata explicitly — no YAML parsing. Every
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/// field is `Option`-typed; `None` means "leave unchanged" on update,
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/// "use the default" on insert.
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#[derive(Default, Clone, Debug)]
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pub struct ItemMeta {
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pub name: Option<String>,
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pub agent: Option<String>,
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pub retry_count: Option<i64>,
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pub depends_on: Option<Vec<u32>>,
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}
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impl ItemMeta {
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/// Convenience constructor for the common "just set a name" case.
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#[cfg(test)]
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pub fn named(name: impl Into<String>) -> Self {
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Self {
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name: Some(name.into()),
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..Self::default()
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}
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}
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}
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/// Normalise a stage string at the db boundary.
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///
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/// Accepts the clean post-934 vocabulary (passthrough) and the pre-934
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/// directory-style strings (`"2_current"`, `"4_merge"`, etc.) by mapping
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/// them to the clean form before handing off to `Stage::from_dir` (which
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/// itself only accepts clean form after stage 6). This keeps the public
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/// db API tolerant for callers that still pass legacy strings while the
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/// internal type stays strict.
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fn normalise_stage_str(stage: &str) -> &str {
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match stage {
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"0_upcoming" => "upcoming",
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"1_backlog" => "backlog",
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"2_current" => "coding",
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"2_blocked" => "blocked",
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"3_qa" => "qa",
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"4_merge" => "merge",
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"4_merge_failure" => "merge_failure",
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"4_merge_failure_final" => "merge_failure_final",
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"5_done" => "done",
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"6_archived" => "archived",
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"7_frozen" => "frozen",
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"7_review_hold" => "review_hold",
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other => other,
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}
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}
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/// Write a pipeline item from in-memory content (no filesystem access).
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///
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/// This is the primary write path for the DB-backed pipeline. It updates
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/// the CRDT, the in-memory content store, and the SQLite shadow table.
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///
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/// The metadata in `meta` is authoritative: this function does NOT parse
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/// `content` to extract front-matter fields. Callers must pass typed
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/// metadata explicitly via `ItemMeta`.
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pub fn write_item_with_content(story_id: &str, stage: &str, content: &str, meta: ItemMeta) {
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let depends_on_json = meta
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.depends_on
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.as_ref()
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.and_then(|d| serde_json::to_string(d).ok());
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// Update in-memory content store.
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ensure_content_store();
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write_content(ContentKey::Story(story_id), content);
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// Primary: CRDT ops.
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let stage = normalise_stage_str(stage);
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let Some(typed_stage) = crate::pipeline_state::Stage::from_dir(stage) else {
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crate::slog!(
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"[db] write_item_with_content: unknown stage '{stage}' for {story_id}; skipping CRDT write"
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);
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return;
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};
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let merged_at_ts = matches!(typed_stage, crate::pipeline_state::Stage::Done { .. })
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.then(|| chrono::Utc::now().timestamp() as f64);
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crate::crdt_state::write_item(
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story_id,
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&typed_stage,
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meta.name.as_deref(),
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meta.agent.as_deref(),
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meta.retry_count,
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depends_on_json.as_deref(),
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None,
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None,
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merged_at_ts,
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);
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// Shadow: pipeline_items table (only when DB is initialised).
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if let Some(db) = PIPELINE_DB.get() {
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let msg = PipelineWriteMsg {
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story_id: story_id.to_string(),
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stage: stage.to_string(),
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name: meta.name,
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agent: meta.agent,
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retry_count: meta.retry_count,
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depends_on: depends_on_json,
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content: Some(content.to_string()),
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};
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let _ = db.tx.send(msg);
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}
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}
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/// Update only the stage of an existing item (used by move operations).
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///
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/// Reads current content from the in-memory store, updates the CRDT stage,
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/// and persists the change. Optionally modifies the content (e.g. to clear
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/// front-matter fields).
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pub fn move_item_stage(
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story_id: &str,
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new_stage: &str,
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content_transform: Option<&dyn Fn(&str) -> String>,
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) {
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let current_content = read_content(ContentKey::Story(story_id));
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let content = match (¤t_content, content_transform) {
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(Some(c), Some(transform)) => {
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let new_content = transform(c);
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write_content(ContentKey::Story(story_id), &new_content);
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Some(new_content)
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}
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(Some(c), None) => Some(c.clone()),
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_ => None,
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};
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// Story 929: metadata (name/agent/depends_on) is owned by the CRDT typed
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// registers — no need to re-derive it from the content body's YAML front
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// matter on every stage transition. Pass `None` for those fields so
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// write_item leaves the existing registers untouched.
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let new_stage = normalise_stage_str(new_stage);
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let Some(typed_stage) = crate::pipeline_state::Stage::from_dir(new_stage) else {
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crate::slog!(
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"[db] move_item_stage: unknown stage '{new_stage}' for {story_id}; skipping CRDT write"
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);
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return;
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};
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let merged_at_ts = matches!(typed_stage, crate::pipeline_state::Stage::Done { .. })
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.then(|| chrono::Utc::now().timestamp() as f64);
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crate::crdt_state::write_item(
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story_id,
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&typed_stage,
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None,
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None,
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None,
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None,
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None,
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None,
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merged_at_ts,
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);
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// Bug 780: stage transitions reset retry_count to 0. retry_count tracks
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// attempts at THIS stage's work (coding, merging, qa); a fresh attempt at
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// a new stage is conceptually distinct from prior attempts at a different
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// stage. `blocked` is preserved — that's a human-set signal that survives
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// transitions.
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crate::crdt_state::set_retry_count(story_id, 0);
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// Shadow table — read current metadata from the CRDT so the SQLite
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// mirror stays in sync. Always reset retry_count to 0 on stage transition.
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if let Some(db) = PIPELINE_DB.get() {
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let view = crate::crdt_state::read_item(story_id);
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let name = view.as_ref().map(|v| v.name().to_string());
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let agent = view.as_ref().and_then(|v| v.agent().map(str::to_string));
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let depends_on = view
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.as_ref()
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.map(|v| v.depends_on())
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.filter(|d| !d.is_empty())
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.and_then(|d| serde_json::to_string(d).ok());
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let msg = PipelineWriteMsg {
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story_id: story_id.to_string(),
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stage: new_stage.to_string(),
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name,
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agent,
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retry_count: Some(0),
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depends_on,
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content,
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};
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let _ = db.tx.send(msg);
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}
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}
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/// Delete a story from the shadow table (fire-and-forget).
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pub fn delete_item(story_id: &str) {
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delete_content(ContentKey::Story(story_id));
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if let Some(db) = PIPELINE_DB.get() {
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// Reuse the channel with a special "deleted" stage marker.
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// The background task will handle it.
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// Actually, we send a delete message by abusing the write — we'll
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// just remove it by setting stage to "deleted".
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let msg = PipelineWriteMsg {
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story_id: story_id.to_string(),
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stage: "deleted".to_string(),
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name: None,
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agent: None,
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retry_count: None,
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depends_on: None,
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content: None,
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};
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let _ = db.tx.send(msg);
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}
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}
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/// Get the next available item number by scanning both the CRDT state
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/// and the in-memory content store for the highest existing number.
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pub fn next_item_number() -> u32 {
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let mut max_num: u32 = 0;
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// Scan CRDT items via typed projection.
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for item in crate::pipeline_state::read_all_typed() {
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let num_str: String = item
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.story_id
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.0
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.chars()
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.take_while(|c| c.is_ascii_digit())
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.collect();
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if let Ok(n) = num_str.parse::<u32>()
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&& n > max_num
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{
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max_num = n;
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}
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}
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// Also scan the content store (might have items not yet in CRDT).
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for id in all_content_ids() {
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let num_str: String = id.chars().take_while(|c| c.is_ascii_digit()).collect();
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if let Ok(n) = num_str.parse::<u32>()
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&& n > max_num
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{
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max_num = n;
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}
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}
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max_num + 1
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}
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