Files
huskies/server/src/db/ops.rs
T

285 lines
10 KiB
Rust

//! Write operations for the pipeline — content, stage transitions, and deletions.
//!
//! Each function updates three layers atomically in order: the in-memory
//! content store, the CRDT (source of truth for metadata), and the SQLite
//! shadow table (via the background channel).
use super::content_store::{
ContentKey, all_content_ids, delete_content, ensure_content_store, read_content, write_content,
};
use super::shadow_write::{PIPELINE_DB, PipelineWriteMsg};
/// Typed metadata for a pipeline item write.
///
/// Story 929: callers pass metadata explicitly — no YAML parsing. Every
/// field is `Option`-typed; `None` means "leave unchanged" on update,
/// "use the default" on insert.
#[derive(Default, Clone, Debug)]
pub struct ItemMeta {
pub name: Option<String>,
pub agent: Option<String>,
pub depends_on: Option<Vec<u32>>,
}
impl ItemMeta {
/// Convenience constructor for the common "just set a name" case.
#[cfg(test)]
pub fn named(name: impl Into<String>) -> Self {
Self {
name: Some(name.into()),
..Self::default()
}
}
}
/// Normalise a stage string at the db boundary.
///
/// Accepts the clean post-934 vocabulary (passthrough) and the pre-934
/// directory-style strings (`"2_current"`, `"4_merge"`, etc.) by mapping
/// them to the clean form before handing off to `Stage::from_dir` (which
/// itself only accepts clean form after stage 6). This keeps the public
/// db API tolerant for callers that still pass legacy strings while the
/// internal type stays strict.
fn normalise_stage_str(stage: &str) -> &str {
match stage {
"0_upcoming" => "upcoming",
"1_backlog" => "backlog",
"2_current" => "coding",
"2_blocked" => "blocked",
"3_qa" => "qa",
"4_merge" => "merge",
"4_merge_failure" => "merge_failure",
"4_merge_failure_final" => "merge_failure_final",
"5_done" => "done",
"6_archived" => "archived",
"7_frozen" => "frozen",
"7_review_hold" => "review_hold",
other => other,
}
}
/// Write a pipeline item from in-memory content (no filesystem access).
///
/// This is the primary write path for the DB-backed pipeline. It updates
/// the CRDT, the in-memory content store, and the SQLite shadow table.
///
/// The metadata in `meta` is authoritative: this function does NOT parse
/// `content` to extract front-matter fields. Callers must pass typed
/// metadata explicitly via `ItemMeta`.
pub fn write_item_with_content(story_id: &str, stage: &str, content: &str, meta: ItemMeta) {
let depends_on_json = meta
.depends_on
.as_ref()
.and_then(|d| serde_json::to_string(d).ok());
// Update in-memory content store.
ensure_content_store();
write_content(ContentKey::Story(story_id), content);
// Primary: CRDT ops.
let stage = normalise_stage_str(stage);
let Some(typed_stage) = crate::pipeline_state::Stage::from_dir(stage) else {
crate::slog!(
"[db] write_item_with_content: unknown stage '{stage}' for {story_id}; skipping CRDT write"
);
return;
};
let merged_at_ts = matches!(typed_stage, crate::pipeline_state::Stage::Done { .. })
.then(|| chrono::Utc::now().timestamp() as f64);
crate::crdt_state::write_item(
story_id,
&typed_stage,
meta.name.as_deref(),
meta.agent.as_deref(),
depends_on_json.as_deref(),
merged_at_ts,
);
// Shadow: pipeline_items table (only when DB is initialised).
if let Some(db) = PIPELINE_DB.get() {
let msg = PipelineWriteMsg {
story_id: story_id.to_string(),
stage: stage.to_string(),
name: meta.name,
agent: meta.agent,
retry_count: None,
depends_on: depends_on_json,
content: Some(content.to_string()),
};
let _ = db.tx.send(msg);
}
}
/// Update only the stage of an existing item (used by move operations).
///
/// Reads current content from the in-memory store, updates the CRDT stage,
/// and persists the change. Optionally modifies the content (e.g. to clear
/// front-matter fields).
pub fn move_item_stage(
story_id: &str,
new_stage: &str,
content_transform: Option<&dyn Fn(&str) -> String>,
) {
let current_content = read_content(ContentKey::Story(story_id));
let content = match (&current_content, content_transform) {
(Some(c), Some(transform)) => {
let new_content = transform(c);
write_content(ContentKey::Story(story_id), &new_content);
Some(new_content)
}
(Some(c), None) => Some(c.clone()),
_ => None,
};
// Story 929: metadata (name/agent/depends_on) is owned by the CRDT typed
// registers — no need to re-derive it from the content body's YAML front
// matter on every stage transition. Pass `None` for those fields so
// write_item leaves the existing registers untouched.
let new_stage = normalise_stage_str(new_stage);
let Some(typed_stage) = crate::pipeline_state::Stage::from_dir(new_stage) else {
crate::slog!(
"[db] move_item_stage: unknown stage '{new_stage}' for {story_id}; skipping CRDT write"
);
return;
};
let merged_at_ts = matches!(typed_stage, crate::pipeline_state::Stage::Done { .. })
.then(|| chrono::Utc::now().timestamp() as f64);
crate::crdt_state::write_item(story_id, &typed_stage, None, None, None, merged_at_ts);
// Bug 780: stage transitions reset retry_count to 0. retry_count tracks
// attempts at THIS stage's work (coding, merging, qa); a fresh attempt at
// a new stage is conceptually distinct from prior attempts at a different
// stage. `blocked` is preserved — that's a human-set signal that survives
// transitions.
crate::crdt_state::set_retry_count(story_id, 0);
// Shadow table — read current metadata from the CRDT so the SQLite
// mirror stays in sync. Always reset retry_count to 0 on stage transition.
if let Some(db) = PIPELINE_DB.get() {
let view = crate::crdt_state::read_item(story_id);
let name = view.as_ref().map(|v| v.name().to_string());
let agent = view.as_ref().and_then(|v| v.agent().map(|a| a.to_string()));
let depends_on = view
.as_ref()
.map(|v| v.depends_on())
.filter(|d| !d.is_empty())
.and_then(|d| serde_json::to_string(d).ok());
let msg = PipelineWriteMsg {
story_id: story_id.to_string(),
stage: new_stage.to_string(),
name,
agent,
retry_count: Some(0),
depends_on,
content,
};
let _ = db.tx.send(msg);
}
}
/// Delete a story from the shadow table (fire-and-forget).
pub fn delete_item(story_id: &str) {
delete_content(ContentKey::Story(story_id));
if let Some(db) = PIPELINE_DB.get() {
// Reuse the channel with a special "deleted" stage marker.
// The background task will handle it.
// Actually, we send a delete message by abusing the write — we'll
// just remove it by setting stage to "deleted".
let msg = PipelineWriteMsg {
story_id: story_id.to_string(),
stage: "deleted".to_string(),
name: None,
agent: None,
retry_count: None,
depends_on: None,
content: None,
};
let _ = db.tx.send(msg);
}
}
/// Sync the shadow table's `name` column after a CRDT name-register write.
///
/// Reads the current item from the CRDT (which already holds the new name after
/// `apply_and_persist`) and sends a `PipelineWriteMsg` so the SQLite mirror
/// stays in sync. All other columns (stage, agent, retry_count, depends_on)
/// are preserved from the live CRDT view; `content` is left as `None` so the
/// UPSERT's `COALESCE` keeps the existing value.
///
/// No-ops if the DB is not initialised or the item is not in the CRDT.
pub fn sync_item_name(story_id: &str) {
let Some(db) = PIPELINE_DB.get() else { return };
let Some(view) = crate::crdt_state::read_item(story_id) else {
return;
};
let depends_on = {
let d = view.depends_on();
if d.is_empty() {
None
} else {
serde_json::to_string(d).ok()
}
};
let msg = PipelineWriteMsg {
story_id: story_id.to_string(),
stage: view.stage().dir_name().to_string(),
name: Some(view.name().to_string()),
agent: view.agent().map(|a| a.to_string()),
retry_count: Some(view.retry_count() as i64),
depends_on,
content: None,
};
let _ = db.tx.send(msg);
}
/// Get the next available item number by scanning the CRDT state, the
/// in-memory content store, AND the tombstone set for the highest existing
/// number.
///
/// Tombstoned IDs are excluded from `read_all_typed` (their CRDT entry is
/// `is_deleted`) and from `all_content_ids` (their content row is cleared by
/// `evict_item`). Without consulting the tombstone set, the allocator can
/// hand out a tombstoned numeric ID; `crdt_state::write_item` would then
/// silently reject the new entry while the content store and SQLite shadow
/// happily accept it, producing a split-brain half-write (bug 1001).
pub fn next_item_number() -> u32 {
let mut max_num: u32 = 0;
let parse_leading_digits = |s: &str| -> Option<u32> {
let num_str: String = s.chars().take_while(|c| c.is_ascii_digit()).collect();
num_str.parse::<u32>().ok()
};
// Scan CRDT items via typed projection.
for item in crate::pipeline_state::read_all_typed() {
if let Some(n) = parse_leading_digits(&item.story_id.0)
&& n > max_num
{
max_num = n;
}
}
// Also scan the content store (might have items not yet in CRDT).
for id in all_content_ids() {
if let Some(n) = parse_leading_digits(&id)
&& n > max_num
{
max_num = n;
}
}
// Also scan tombstones — a tombstoned ID still poisons that slot because
// crdt_state::write_item rejects writes for tombstoned IDs. Without this
// pass, the next allocated ID can collide with a tombstone and produce
// a half-write (bug 1001).
for id in crate::crdt_state::tombstoned_ids() {
if let Some(n) = parse_leading_digits(&id)
&& n > max_num
{
max_num = n;
}
}
max_num + 1
}