//! CLI binary for manual regeneration of `.huskies/source-map.json`. //! //! Usage: `source-map-regen [--project-root ]` //! //! Scans every tracked Rust and TypeScript file in the project via `git ls-files`, //! extracts public item signatures, and writes a fresh sorted JSON map. The output //! is byte-identical across runs on the same source tree (deterministic). //! //! The pre-commit gate (`script/check`) no longer calls this binary directly — map //! regeneration is now inlined into the coder spawn path (`local_prompt.rs`) so every //! agent session starts with a fresh snapshot. This binary is kept as an escape hatch //! for manual out-of-band regeneration (e.g. after bulk refactors outside the pipeline). use source_map_gen::regenerate_source_map; use std::path::Path; fn main() { let args: Vec = std::env::args().collect(); let root = parse_arg(&args, "--project-root").unwrap_or_else(|| ".".to_string()); let root_path = Path::new(&root); let map_path = root_path.join(".huskies").join("source-map.json"); if let Err(e) = regenerate_source_map(root_path, &map_path) { eprintln!("source-map-regen: {e}"); std::process::exit(1); } } /// Parse a flag value from an argument list (e.g. `--flag value`). fn parse_arg(args: &[String], flag: &str) -> Option { args.windows(2).find(|w| w[0] == flag).map(|w| w[1].clone()) }