The auto-resolver kept both sides of the conflict — feature's
_project_root signature with master's filesystem code referencing
project_root — producing a compile error. Remove the filesystem
fallback on master so there's no conflict. CRDT is the only source
of truth.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
cargo fmt without --all fails with "Failed to find targets" in
workspace repos. This was blocking every story's gates. Also ran
cargo fmt --all to fix all existing formatting issues.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The completion handler now pgrep+kills any cargo processes targeting
the worktree's Cargo.toml before running gates. This prevents the
run_tests MCP child from holding the build lock and blocking gates.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The mergemaster agent was burning all 30 turns polling get_merge_status
every 2 seconds while the merge pipeline takes ~2 minutes. It would
exhaust turns, exit, restart, and repeat — never seeing the result.
merge_agent_work now blocks with a 10-second internal poll loop and
returns the final result directly. The agent calls it once and gets
the answer. No more polling turns wasted.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
start_agent unconditionally called move_story_to_current at the top of
its body, before the agent-stage check. When called for mergemaster (or
qa) on a story in 4_merge/ AND a stale 1_backlog/ shadow of the story
existed (post-491/492 split-brain artifact), the move would find the
shadow and yank it to 2_current/, find_active_story_stage would then
report 2_current/, the stage check would expect a Coder agent, and
mergemaster would be rejected — leaving the story in 2_current/ to be
re-promoted by the next auto-assign tick. Infinite loop.
Gate the move so it only fires for Coder-stage agents. QA and
Mergemaster now attach to the story at its existing stage.
Adds a regression test that reproduces the split-brain scenario by
seeding both 4_merge/ and 1_backlog/ copies of the same story and
asserting (1) the stage check does not reject mergemaster, and (2) the
4_merge/ copy is preserved (i.e. not demoted to 2_current/).
Observed live on 2026-04-09 while story 478 was looping. Filed as
bug 502.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Rename all references from storkit to huskies across the codebase:
- .storkit/ directory → .huskies/
- Binary name, Cargo package name, Docker image references
- Server code, frontend code, config files, scripts
- Fix script/test to build frontend before cargo clippy/test
so merge worktrees have frontend/dist available for RustEmbed
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
After the cherry-pick step in run_squash_merge, verify:
1. project_root is on the base branch (not a merge-queue branch)
2. HEAD commit has actual code changes (not an empty/story-only diff)
If either check fails, return success=false so the story stays in merge
stage for retry instead of being phantom-advanced to done.
Also rename move_story_to_archived → move_story_to_done.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Story 424's merge used the wrong variant name HardBlock instead of
RateLimitHardBlock, breaking master compilation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The initial commit added the `throttled` field to `StoryAgent` but missed
several construction sites in lifecycle.rs, test_helpers.rs, and scan.rs.
Also adds the `HardBlock` match arm in the WebSocket event conversion and
minor CSS/import ordering fixes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add HardBlock variant to WatcherEvent (story_id, agent_name, reset_time)
- In pty.rs, distinguish allowed_warning (throttle) from hard blocks;
emit RateLimitWarning for throttles, HardBlock for actual 429s
- Add `throttled: bool` field to StoryAgent / AgentInfo
- Pool spawns a background listener that sets throttled=true on
RateLimitWarning or HardBlock events and fires AgentStateChanged
- Status command shows traffic-light dots: ○ idle, ● running, ◑ throttled, ✗ blocked
- Read blocked flag from story front matter for the ✗ dot
- Notifications: RateLimitWarning silenced (too noisy); HardBlock sends
urgent chat notification with optional reset time
- Tests added for traffic_light_dot, read_story_blocked, status output,
and all notification paths
Commit e4227cf (a story creation auto-commit) erroneously deleted 175
files from master's tree, likely due to a race condition between
concurrent git operations. This commit re-adds all files from the
working directory.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Reverts workarounds added by the 361 agent when the hardened Docker
container broke the test suite:
- gates.rs: restore tempfile::tempdir() (was changed to tempdir_in
CARGO_MANIFEST_DIR to avoid noexec /tmp; noexec is now removed)
- pool/mod.rs: restore ps -p <pid> check in process_is_running (was
changed to /proc/<pid> existence check; procps is now installed)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>