The auto-resolver kept both sides of the conflict — feature's
_project_root signature with master's filesystem code referencing
project_root — producing a compile error. Remove the filesystem
fallback on master so there's no conflict. CRDT is the only source
of truth.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
cargo fmt without --all fails with "Failed to find targets" in
workspace repos. This was blocking every story's gates. Also ran
cargo fmt --all to fix all existing formatting issues.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Use fsync in coverage gate tests to ensure the kernel releases the
write handle before executing the script. Prevents flaky ETXTBSY
errors on fast test runs.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The completion handler now pgrep+kills any cargo processes targeting
the worktree's Cargo.toml before running gates. This prevents the
run_tests MCP child from holding the build lock and blocking gates.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
run_tests MCP tool now spawns tests in the background and returns
immediately. Agents poll get_test_result to check completion. This
prevents zombie cargo processes from holding the build lock when the
CLI times out the MCP call before tests finish.
Also fixes agent permission mode: acceptEdits replaces invalid
allowFullAutoEdit that was causing agents to crash-loop on spawn.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
bypassPermissions ignored the worktree's .claude/settings.json entirely,
letting agents run any Bash command including cargo test (which they'd
spawn 4+ times concurrently, deadlocking on the build directory lock).
allowFullAutoEdit respects the settings.json allowlist, so agents can
only use the Bash commands we explicitly permit (cargo check, cargo
build, git) and must use MCP tools for everything else (run_tests,
run_lint, run_build).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The mergemaster agent was burning all 30 turns polling get_merge_status
every 2 seconds while the merge pipeline takes ~2 minutes. It would
exhaust turns, exit, restart, and repeat — never seeing the result.
merge_agent_work now blocks with a 10-second internal poll loop and
returns the final result directly. The agent calls it once and gets
the answer. No more polling turns wasted.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When an agent CLI exits without creating a session, we now log:
- Number of prior sessions and total session log bytes
- Child process exit status (exit code or signal)
- Explicit SESSION NONE warning with context
This will help diagnose whether the fatal runtime error
(output.write assertion) correlates with accumulated sessions,
budget exhaustion, or something else.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When a story is found in the CRDT but not in the expected source stages,
and missing_ok is true, return Ok(None) instead of proceeding with the move.
This prevents promote_ready_backlog_stories from demoting a story that has
already advanced to merge/done via a stale filesystem shadow in 1_backlog.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
start_agent unconditionally called move_story_to_current at the top of
its body, before the agent-stage check. When called for mergemaster (or
qa) on a story in 4_merge/ AND a stale 1_backlog/ shadow of the story
existed (post-491/492 split-brain artifact), the move would find the
shadow and yank it to 2_current/, find_active_story_stage would then
report 2_current/, the stage check would expect a Coder agent, and
mergemaster would be rejected — leaving the story in 2_current/ to be
re-promoted by the next auto-assign tick. Infinite loop.
Gate the move so it only fires for Coder-stage agents. QA and
Mergemaster now attach to the story at its existing stage.
Adds a regression test that reproduces the split-brain scenario by
seeding both 4_merge/ and 1_backlog/ copies of the same story and
asserting (1) the stage check does not reject mergemaster, and (2) the
4_merge/ copy is preserved (i.e. not demoted to 2_current/).
Observed live on 2026-04-09 while story 478 was looping. Filed as
bug 502.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The 490 merge introduced references to a db::crdt module that doesn't
exist yet (it's part of story 491). Commented out with TODO(491)
markers so master compiles. The crdt_state.rs module from 490 is
intact — these are just the call sites that will be wired up when
491 lands.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Marked #[ignore] so cargo test skips it by default. Run manually with
--ignored flag when needed for benchmarking.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Merge worktree cold-compiles the BFT CRDT crate + all deps which
exceeds 600s. 1200s gives enough headroom.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Rename all references from storkit to huskies across the codebase:
- .storkit/ directory → .huskies/
- Binary name, Cargo package name, Docker image references
- Server code, frontend code, config files, scripts
- Fix script/test to build frontend before cargo clippy/test
so merge worktrees have frontend/dist available for RustEmbed
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The reader thread spawned in run_agent_pty_blocking was never joined,
leaving a cloned PTY master fd open after the agent exited. When the
pipeline restarted the agent on the same worktree, the stale fd from
the previous session interfered with the new PTY allocation, causing
Claude Code's bundled ripgrep to crash with:
fatal runtime error: assertion failed: output.write(&bytes).is_ok()
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>