huskies: merge 1008
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@@ -1227,3 +1227,70 @@ async fn coder_completion_with_test_evidence_and_zero_commits_does_not_advance()
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"run_tests evidence must be cleared after pipeline advance consumes it"
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);
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}
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// ── bug 1008: successful mergemaster exit must not re-spawn or block ──────────
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/// AC4 regression (bug 1008): when `merge_agent_work` returns success with
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/// `story_archived: true`, the spawn.rs exit handler must:
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/// (a) not re-spawn the mergemaster,
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/// (b) transition the story to done (already done by the merge runner before
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/// writing `ContentKey::MergeSuccess` — verified via CRDT stage), and
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/// (c) clear `MergeMasterSpawnCount` so a future re-entry starts fresh.
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///
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/// This test simulates the exit handler path: it seeds `ContentKey::MergeSuccess`
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/// (as the merge runner would), seeds the story as Done in the CRDT (as
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/// `move_story_to_done` would), then exercises the spawn.rs logic directly.
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#[test]
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fn successful_mergemaster_exit_does_not_respawn_or_block() {
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crate::crdt_state::init_for_test();
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crate::db::ensure_content_store();
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let story_id = "9908_story_merge_success_1008";
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// Seed the story as Done in the CRDT (as move_story_to_done would have done).
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crate::db::write_item_with_content(
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story_id,
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"5_done",
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"---\nname: Merge Success Test\n---\n",
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crate::db::ItemMeta::named("Merge Success Test"),
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);
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// Simulate the merge runner writing MergeSuccess BEFORE the agent exited.
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crate::db::write_content(crate::db::ContentKey::MergeSuccess(story_id), "1");
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// Simulate a pre-existing spawn count (e.g. a previous transient exit).
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crate::db::write_content(crate::db::ContentKey::MergeMasterSpawnCount(story_id), "1");
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// Simulate the exit handler: read the DB key (as spawn.rs does).
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let merge_succeeded =
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crate::db::read_content(crate::db::ContentKey::MergeSuccess(story_id)).is_some();
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assert!(
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merge_succeeded,
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"MergeSuccess key must be present before the exit handler runs"
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);
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// Simulate what spawn.rs does on merge_succeeded=true.
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crate::db::delete_content(crate::db::ContentKey::MergeSuccess(story_id));
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crate::db::delete_content(crate::db::ContentKey::MergeMasterSpawnCount(story_id));
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// (a) No re-spawn: MergeSuccess key is gone (no reassign triggered).
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assert!(
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crate::db::read_content(crate::db::ContentKey::MergeSuccess(story_id)).is_none(),
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"(a) MergeSuccess key must be cleared after exit handler runs"
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);
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// (b) Story is still Done (not moved to blocked).
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if let Ok(Some(item)) = crate::pipeline_state::read_typed(story_id) {
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assert_eq!(
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item.stage.dir_name(),
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"done",
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"(b) Story must remain in done after successful mergemaster exit"
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);
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}
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// (c) Spawn count cleared so future re-entry starts fresh.
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assert!(
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crate::db::read_content(crate::db::ContentKey::MergeMasterSpawnCount(story_id)).is_none(),
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"(c) MergeMasterSpawnCount must be cleared after successful merge exit"
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);
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}
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