huskies: merge 1066

This commit is contained in:
dave
2026-05-14 23:45:53 +00:00
parent bf813d910b
commit bb6a6063e8
15 changed files with 361 additions and 120 deletions
@@ -569,14 +569,15 @@ mod tests {
);
}
// ── AC4: startup event replay + pool reconstruction ──────────────────
// ── AC4: startup reconcile + pool reconstruction ──────────────────
/// AC4: Simulates a server restart by seeding the CRDT with a story in
/// Coding stage, calling `replay_current_pipeline_state` (the new startup
/// path), then `auto_assign_available_work`. Asserts the pool ends in the
/// expected state: exactly one agent assigned to the story.
/// Coding stage, then running `auto_assign_available_work` (startup no longer
/// floods the broadcast channel via replay — it calls reconcile functions
/// directly). Asserts the pool ends in the expected state: exactly one agent
/// assigned to the story, and a second pass does not double-spawn.
#[tokio::test]
async fn startup_replay_followed_by_auto_assign_assigns_agent_once() {
async fn startup_auto_assign_assigns_agent_once() {
let tmp = tempfile::tempdir().unwrap();
let sk = tmp.path().join(".huskies");
std::fs::create_dir_all(&sk).unwrap();
@@ -597,8 +598,7 @@ mod tests {
let pool = AgentPool::new_test(3001);
// Simulate startup: replay current state, then auto-assign.
crate::pipeline_state::replay_current_pipeline_state();
// First auto-assign pass.
pool.auto_assign_available_work(tmp.path()).await;
let count_after_first = {
@@ -612,8 +612,7 @@ mod tests {
.count()
};
// AC3 (idempotency): replaying twice must not double-spawn agents.
crate::pipeline_state::replay_current_pipeline_state();
// Second pass (idempotency): must not double-spawn agents.
pool.auto_assign_available_work(tmp.path()).await;
let count_after_second = {
@@ -629,11 +628,11 @@ mod tests {
assert!(
count_after_first <= 1,
"after first replay+assign at most one agent must be assigned to {story_id}"
"after first auto-assign at most one agent must be assigned to {story_id}"
);
assert_eq!(
count_after_first, count_after_second,
"second replay must not spawn additional agents (idempotency)"
"second auto-assign must not spawn additional agents (idempotency)"
);
}
}