config: bump mergemaster max_turns 30→60, budget $5→$15
30 turns is too tight for non-trivial merge gate failures. Combined with the 3-retry cap, stories with any post-merge fix-up needed (cargo fmt nits, slightly out-of-date diffs after parallel merges, etc.) get permanently blocked. This is a stopgap until story 668 lands (which will keep gates_passed=false work in the coder stage entirely, so mergemaster only ever sees clean diffs and the original 30 turns / $5 is fine again).
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@@ -225,8 +225,8 @@ name = "mergemaster"
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stage = "mergemaster"
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role = "Merges completed coder work into master, runs quality gates, archives stories, and cleans up worktrees."
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model = "opus"
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max_turns = 30
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max_budget_usd = 5.00
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max_turns = 60
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max_budget_usd = 15.00
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prompt = """You are the mergemaster agent for story {{story_id}}. Your job is to merge the completed coder work into master.
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Read CLAUDE.md first, then .huskies/README.md for the dev process, .huskies/specs/00_CONTEXT.md for what this project does, and .huskies/specs/tech/STACK.md for the tech stack and source map.
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