Revert "refactor: split top-5 largest files into mod.rs + tests.rs"

This reverts commit 65a3767a7a.
This commit is contained in:
dave
2026-04-26 20:15:58 +00:00
parent 65a3767a7a
commit 795b172bba
13 changed files with 8918 additions and 8904 deletions
-702
View File
@@ -1,702 +0,0 @@
//! Project scaffolding — creates the `.huskies/` directory structure and default files.
use std::fs;
use std::path::Path;
const STORY_KIT_README: &str = include_str!("../../../../../.huskies/README.md");
const BOT_TOML_MATRIX_EXAMPLE: &str =
include_str!("../../../../../.huskies/bot.toml.matrix.example");
const BOT_TOML_WHATSAPP_META_EXAMPLE: &str =
include_str!("../../../../../.huskies/bot.toml.whatsapp-meta.example");
const BOT_TOML_WHATSAPP_TWILIO_EXAMPLE: &str =
include_str!("../../../../../.huskies/bot.toml.whatsapp-twilio.example");
const BOT_TOML_SLACK_EXAMPLE: &str = include_str!("../../../../../.huskies/bot.toml.slack.example");
const STORY_KIT_CONTEXT: &str = "<!-- huskies:scaffold-template -->\n\
# Project Context\n\
\n\
## High-Level Goal\n\
\n\
TODO: Describe the high-level goal of this project.\n\
\n\
## Core Features\n\
\n\
TODO: List the core features of this project.\n\
\n\
## Domain Definition\n\
\n\
TODO: Define the key domain concepts and entities.\n\
\n\
## Glossary\n\
\n\
TODO: Define abbreviations and technical terms.\n";
const STORY_KIT_STACK: &str = "<!-- huskies:scaffold-template -->\n\
# Tech Stack & Constraints\n\
\n\
## Core Stack\n\
\n\
TODO: Describe the language, frameworks, and runtimes.\n\
\n\
## Coding Standards\n\
\n\
TODO: Describe code style, linting rules, and error handling conventions.\n\
\n\
## Quality Gates\n\
\n\
TODO: List the commands that must pass before merging (e.g., cargo test, npm run build).\n\
\n\
## Libraries\n\
\n\
TODO: List approved libraries and their purpose.\n";
const STORY_KIT_SCRIPT_TEST: &str = "#!/usr/bin/env bash\nset -euo pipefail\n\n# Add your project's test commands here.\n# Story Kit agents invoke this script as the canonical test runner.\n# Exit 0 on success, non-zero on failure.\necho \"No tests configured\"\n";
const STORY_KIT_CLAUDE_MD: &str = "<!-- huskies:scaffold-template -->\n\
Never chain shell commands with `&&`, `||`, or `;` in a single Bash call. \
The permission system validates the entire command string, and chained commands \
won't match allow rules like `Bash(git *)`. Use separate Bash calls instead — \
parallel calls work fine.\n\
\n\
Read .huskies/README.md to see our dev process.\n\
\n\
IMPORTANT: On your first conversation, call `wizard_status` to check if \
project setup is complete. If not, read .huskies/README.md for the full \
setup wizard instructions and guide the user through it conversationally.\n";
const STORY_KIT_CLAUDE_SETTINGS: &str = r#"{
"permissions": {
"allow": [
"Bash(cargo build:*)",
"Bash(cargo check:*)",
"Bash(git *)",
"Bash(ls *)",
"Bash(mkdir *)",
"Bash(mv *)",
"Bash(rm *)",
"Bash(touch *)",
"Bash(echo:*)",
"Bash(pwd *)",
"Bash(grep:*)",
"Bash(find *)",
"Bash(head *)",
"Bash(tail *)",
"Bash(wc *)",
"Bash(cat *)",
"Read",
"Edit",
"Write",
"Glob",
"Grep",
"mcp__huskies__*"
]
},
"enabledMcpjsonServers": [
"huskies"
]
}
"#;
const DEFAULT_PROJECT_SETTINGS_TOML: &str = r#"# Project-wide default QA mode: "server", "agent", or "human".
# Per-story `qa` front matter overrides this setting.
default_qa = "server"
# Maximum number of retries per story per pipeline stage before marking as blocked.
# Set to 0 to disable retry limits.
max_retries = 2
# Default model for coder-stage agents (e.g. "sonnet", "opus").
# When set, only coder agents whose model matches this value are considered for
# auto-assignment, so opus agents are only used when explicitly requested via
# story front matter `agent:` field.
# default_coder_model = "sonnet"
# Maximum number of concurrent coder-stage agents.
# Stories wait in 2_current/ until a slot frees up.
# max_coders = 3
# Override the base branch for worktree creation and merge operations.
# When not set, the system auto-detects the base branch from the current HEAD.
# base_branch = "main"
# Suppress soft rate-limit warning notifications in chat.
# Hard blocks and story-blocked notifications are always sent.
# rate_limit_notifications = true
# IANA timezone for timer scheduling (e.g. "Europe/London", "America/New_York").
# Timer HH:MM inputs are interpreted in this timezone.
# timezone = "America/New_York"
"#;
const DEFAULT_AGENTS_TOML: &str = r#"[[agent]]
name = "coder-1"
stage = "coder"
role = "Full-stack engineer. Implements features across all components."
model = "sonnet"
max_turns = 50
max_budget_usd = 5.00
prompt = "You are working in a git worktree on story {{story_id}}. Read CLAUDE.md first, then .huskies/README.md to understand the dev process. Follow the workflow through implementation and verification. The worktree and feature branch already exist - do not create them. Check .mcp.json for MCP tools. Do NOT accept the story or merge - commit your work and stop.\n\nIMPORTANT: Commit all your work before your process exits. The server will automatically run acceptance gates when your process exits.\n\nIf `script/test` still contains the generic 'No tests configured' stub, update it to run the project's actual test suite before starting implementation."
system_prompt = "You are a full-stack engineer working autonomously in a git worktree. Follow the Story-Driven Test Workflow strictly. Commit all your work before finishing. Do not accept stories, move them to archived, or merge to master."
[[agent]]
name = "qa"
stage = "qa"
role = "Reviews coder work: runs quality gates, generates testing plans, and reports findings."
model = "sonnet"
max_turns = 40
max_budget_usd = 4.00
prompt = "You are the QA agent for story {{story_id}}. Review the coder's work and produce a structured QA report. Run quality gates (linting, tests), attempt a build, and generate a manual testing plan. Do NOT modify any code."
system_prompt = "You are a QA agent. Your job is read-only: review code quality, run tests, and produce a structured QA report. Do not modify code."
[[agent]]
name = "mergemaster"
stage = "mergemaster"
role = "Merges completed work into master, runs quality gates, and archives stories."
model = "sonnet"
max_turns = 30
max_budget_usd = 5.00
prompt = "You are the mergemaster agent for story {{story_id}}. Call merge_agent_work(story_id='{{story_id}}') to start the merge pipeline. Then poll get_merge_status(story_id='{{story_id}}') every 15 seconds until the status is 'completed' or 'failed'. Report the final result. If the merge fails, call report_merge_failure."
system_prompt = "You are the mergemaster agent. Call merge_agent_work to start the merge, then poll get_merge_status every 15 seconds until done. Never manually move story files. Call report_merge_failure when merges fail."
"#;
/// Detect the tech stack from the project root and return TOML `[[component]]` entries.
///
/// Inspects well-known marker files at the project root to identify which
/// tech stacks are present, then emits one `[[component]]` entry per detected
/// stack with sensible default `setup` commands. If no markers are found, a
/// single fallback `app` component with an empty `setup` list is returned so
/// that the pipeline never breaks on an unknown stack.
pub fn detect_components_toml(root: &Path) -> String {
let mut sections = Vec::new();
if root.join("Cargo.toml").exists() {
sections.push(
"[[component]]\nname = \"server\"\npath = \".\"\nsetup = [\"cargo check\"]\n"
.to_string(),
);
}
if root.join("package.json").exists() {
let setup_cmd = if root.join("pnpm-lock.yaml").exists() {
"pnpm install"
} else {
"npm install"
};
sections.push(format!(
"[[component]]\nname = \"frontend\"\npath = \".\"\nsetup = [\"{setup_cmd}\"]\n"
));
}
if root.join("pyproject.toml").exists() || root.join("requirements.txt").exists() {
sections.push(
"[[component]]\nname = \"python\"\npath = \".\"\nsetup = [\"pip install -r requirements.txt\"]\n"
.to_string(),
);
}
if root.join("go.mod").exists() {
sections.push(
"[[component]]\nname = \"go\"\npath = \".\"\nsetup = [\"go build ./...\"]\n"
.to_string(),
);
}
if root.join("Gemfile").exists() {
sections.push(
"[[component]]\nname = \"ruby\"\npath = \".\"\nsetup = [\"bundle install\"]\n"
.to_string(),
);
}
if sections.is_empty() {
// No tech stack markers detected — emit a single generic component
// with an empty setup list. The ONBOARDING_PROMPT instructs the chat
// agent to inspect the project and replace this with real definitions.
sections.push("[[component]]\nname = \"app\"\npath = \".\"\nsetup = []\n".to_string());
}
sections.join("\n")
}
/// Detect the appropriate Node.js test command for a directory containing `package.json`.
///
/// Reads the `package.json` content to identify known test runners (vitest, jest).
/// Falls back to `npm test` or `pnpm test` based on which lock file is present.
fn detect_node_test_cmd(pkg_dir: &Path) -> String {
let has_pnpm = pkg_dir.join("pnpm-lock.yaml").exists();
let content = std::fs::read_to_string(pkg_dir.join("package.json")).unwrap_or_default();
if content.contains("\"vitest\"") {
let pm = if has_pnpm { "pnpm" } else { "npx" };
return format!("{} vitest run", pm);
}
if content.contains("\"jest\"") {
let pm = if has_pnpm { "pnpm" } else { "npx" };
return format!("{} jest", pm);
}
if has_pnpm {
"pnpm test".to_string()
} else {
"npm test".to_string()
}
}
/// Detect the appropriate Node.js build command for a directory containing `package.json`.
fn detect_node_build_cmd(pkg_dir: &Path) -> String {
if pkg_dir.join("pnpm-lock.yaml").exists() {
"pnpm run build".to_string()
} else {
"npm run build".to_string()
}
}
/// Detect the appropriate Node.js lint command for a directory containing `package.json`.
///
/// Reads the `package.json` content to identify eslint. Falls back to
/// `npm run lint` or `pnpm run lint` based on which lock file is present.
fn detect_node_lint_cmd(pkg_dir: &Path) -> String {
let has_pnpm = pkg_dir.join("pnpm-lock.yaml").exists();
let content = std::fs::read_to_string(pkg_dir.join("package.json")).unwrap_or_default();
if content.contains("\"eslint\"") {
let pm = if has_pnpm { "pnpm" } else { "npx" };
return format!("{pm} eslint .");
}
if has_pnpm {
"pnpm run lint".to_string()
} else {
"npm run lint".to_string()
}
}
/// Generate `script/build` content for a new project at `root`.
///
/// Inspects well-known marker files to identify which tech stacks are present
/// and emits the appropriate build commands. Multi-stack projects get combined
/// commands run sequentially. Falls back to a generic stub when no markers
/// are found so the scaffold is always valid.
///
/// For projects with a frontend in a known subdirectory (`frontend/`, `client/`),
/// the build command is detected from the presence of `pnpm-lock.yaml`.
pub fn detect_script_build(root: &Path) -> String {
let mut commands: Vec<String> = Vec::new();
if root.join("Cargo.toml").exists() {
commands.push("cargo build --release".to_string());
}
if root.join("package.json").exists() {
commands.push(detect_node_build_cmd(root));
}
// Detect frontend in known subdirectories (e.g. frontend/, client/)
for subdir in &["frontend", "client"] {
let sub_path = root.join(subdir);
if sub_path.join("package.json").exists() {
let cmd = detect_node_build_cmd(&sub_path);
commands.push(format!("(cd {} && {})", subdir, cmd));
}
}
if root.join("pyproject.toml").exists() {
commands.push("python -m build".to_string());
}
if root.join("go.mod").exists() {
commands.push("go build ./...".to_string());
}
if commands.is_empty() {
return "#!/usr/bin/env bash\nset -euo pipefail\n\n# Add your project's build commands here.\necho \"No build configured\"\n".to_string();
}
let mut script = "#!/usr/bin/env bash\nset -euo pipefail\n\n".to_string();
for cmd in commands {
script.push_str(&cmd);
script.push('\n');
}
script
}
/// Generate `script/lint` content for a new project at `root`.
///
/// Inspects well-known marker files to identify which linters are present
/// and emits the appropriate lint commands. Multi-stack projects get combined
/// commands run sequentially. Falls back to a generic stub when no markers
/// are found so the scaffold is always valid.
///
/// For projects with a frontend in a known subdirectory (`frontend/`, `client/`),
/// the lint command is detected from the `package.json` (eslint, npm, pnpm).
pub fn detect_script_lint(root: &Path) -> String {
let mut commands: Vec<String> = Vec::new();
if root.join("Cargo.toml").exists() {
commands.push("cargo fmt --all --check".to_string());
commands.push("cargo clippy -- -D warnings".to_string());
}
if root.join("package.json").exists() {
commands.push(detect_node_lint_cmd(root));
}
// Detect frontend in known subdirectories (e.g. frontend/, client/)
for subdir in &["frontend", "client"] {
let sub_path = root.join(subdir);
if sub_path.join("package.json").exists() {
let cmd = detect_node_lint_cmd(&sub_path);
commands.push(format!("(cd {} && {})", subdir, cmd));
}
}
if root.join("pyproject.toml").exists() || root.join("requirements.txt").exists() {
let mut content = std::fs::read_to_string(root.join("pyproject.toml")).unwrap_or_default();
content
.push_str(&std::fs::read_to_string(root.join("requirements.txt")).unwrap_or_default());
if content.contains("ruff") {
commands.push("ruff check .".to_string());
} else {
commands.push("flake8 .".to_string());
}
}
if root.join("go.mod").exists() {
commands.push("go vet ./...".to_string());
}
if commands.is_empty() {
return "#!/usr/bin/env bash\nset -euo pipefail\n\n# Add your project's lint commands here.\necho \"No linters configured\"\n".to_string();
}
let mut script = "#!/usr/bin/env bash\nset -euo pipefail\n\n".to_string();
for cmd in commands {
script.push_str(&cmd);
script.push('\n');
}
script
}
/// Generate `script/test` content for a new project at `root`.
///
/// Inspects well-known marker files to identify which tech stacks are present
/// and emits the appropriate test commands. Multi-stack projects get combined
/// commands run sequentially. Falls back to the generic stub when no markers
/// are found so the scaffold is always valid.
///
/// For projects with a frontend in a known subdirectory (`frontend/`, `client/`),
/// the test runner is detected from the `package.json` (vitest, jest, npm, pnpm).
pub fn detect_script_test(root: &Path) -> String {
let mut commands: Vec<String> = Vec::new();
if root.join("Cargo.toml").exists() {
commands.push("cargo test".to_string());
}
if root.join("package.json").exists() {
if root.join("pnpm-lock.yaml").exists() {
commands.push("pnpm test".to_string());
} else {
commands.push("npm test".to_string());
}
}
// Detect frontend in known subdirectories (e.g. frontend/, client/)
for subdir in &["frontend", "client"] {
let sub_path = root.join(subdir);
if sub_path.join("package.json").exists() {
let cmd = detect_node_test_cmd(&sub_path);
commands.push(format!("(cd {} && {})", subdir, cmd));
}
}
if root.join("pyproject.toml").exists() || root.join("requirements.txt").exists() {
commands.push("pytest".to_string());
}
if root.join("go.mod").exists() {
commands.push("go test ./...".to_string());
}
if commands.is_empty() {
return STORY_KIT_SCRIPT_TEST.to_string();
}
let mut script = "#!/usr/bin/env bash\nset -euo pipefail\n\n".to_string();
for cmd in commands {
script.push_str(&cmd);
script.push('\n');
}
script
}
/// Generate a `project.toml` for a new project at `root`.
///
/// Detects the tech stack via [`detect_components_toml`] and combines the
/// resulting `[[component]]` entries with the default project settings.
/// Agent definitions are written to `agents.toml` separately.
fn generate_project_toml(root: &Path) -> String {
let components = detect_components_toml(root);
format!("{components}\n{DEFAULT_PROJECT_SETTINGS_TOML}")
}
fn write_file_if_missing(path: &Path, content: &str) -> Result<(), String> {
if path.exists() {
return Ok(());
}
fs::write(path, content).map_err(|e| format!("Failed to write file: {}", e))?;
Ok(())
}
/// Write `content` to `path` if missing, then ensure the file is executable.
fn write_script_if_missing(path: &Path, content: &str) -> Result<(), String> {
write_file_if_missing(path, content)?;
#[cfg(unix)]
{
use std::os::unix::fs::PermissionsExt;
let mut perms = fs::metadata(path)
.map_err(|e| format!("Failed to read permissions for {}: {}", path.display(), e))?
.permissions();
perms.set_mode(0o755);
fs::set_permissions(path, perms)
.map_err(|e| format!("Failed to set permissions on {}: {}", path.display(), e))?;
}
Ok(())
}
/// Write (or idempotently update) `.huskies/.gitignore` with Story Kitspecific
/// ignore patterns for files that live inside the `.huskies/` directory.
/// Patterns are relative to `.huskies/` as git resolves `.gitignore` files
/// relative to the directory that contains them.
fn write_story_kit_gitignore(root: &Path) -> Result<(), String> {
// Entries that belong inside .huskies/.gitignore (relative to .huskies/).
let entries = [
"bot.toml",
"matrix_store/",
"matrix_device_id",
"matrix_history.json",
"timers.json",
"worktrees/",
"merge_workspace/",
"coverage/",
"work/2_current/",
"work/3_qa/",
"work/4_merge/",
"logs/",
"token_usage.jsonl",
"wizard_state.json",
"store.json",
"pipeline.db",
"*.db",
];
let gitignore_path = root.join(".huskies").join(".gitignore");
let existing = if gitignore_path.exists() {
fs::read_to_string(&gitignore_path)
.map_err(|e| format!("Failed to read .huskies/.gitignore: {}", e))?
} else {
String::new()
};
let missing: Vec<&str> = entries
.iter()
.copied()
.filter(|e| !existing.lines().any(|l| l.trim() == *e))
.collect();
if missing.is_empty() {
return Ok(());
}
let mut new_content = existing;
if !new_content.is_empty() && !new_content.ends_with('\n') {
new_content.push('\n');
}
for entry in missing {
new_content.push_str(entry);
new_content.push('\n');
}
fs::write(&gitignore_path, new_content)
.map_err(|e| format!("Failed to write .huskies/.gitignore: {}", e))?;
Ok(())
}
/// Append root-level Story Kit entries to the project `.gitignore`.
/// Only `.huskies_port` and `.mcp.json` remain here because they live at
/// the project root and git does not support `../` patterns in `.gitignore`
/// files, so they cannot be expressed in `.huskies/.gitignore`.
/// `store.json` is excluded via `.huskies/.gitignore` since it now lives
/// inside the `.huskies/` directory.
fn append_root_gitignore_entries(root: &Path) -> Result<(), String> {
let entries = [".huskies_port", ".mcp.json"];
let gitignore_path = root.join(".gitignore");
let existing = if gitignore_path.exists() {
fs::read_to_string(&gitignore_path)
.map_err(|e| format!("Failed to read .gitignore: {}", e))?
} else {
String::new()
};
let missing: Vec<&str> = entries
.iter()
.copied()
.filter(|e| !existing.lines().any(|l| l.trim() == *e))
.collect();
if missing.is_empty() {
return Ok(());
}
let mut new_content = existing;
if !new_content.is_empty() && !new_content.ends_with('\n') {
new_content.push('\n');
}
for entry in missing {
new_content.push_str(entry);
new_content.push('\n');
}
fs::write(&gitignore_path, new_content)
.map_err(|e| format!("Failed to write .gitignore: {}", e))?;
Ok(())
}
pub(crate) fn scaffold_story_kit(root: &Path, port: u16) -> Result<(), String> {
let story_kit_root = root.join(".huskies");
let specs_root = story_kit_root.join("specs");
let tech_root = specs_root.join("tech");
let functional_root = specs_root.join("functional");
let script_root = root.join("script");
// Create the work/ pipeline directories, each with a .gitkeep so empty dirs survive git clone
let work_stages = [
"1_backlog",
"2_current",
"3_qa",
"4_merge",
"5_done",
"6_archived",
];
for stage in &work_stages {
let dir = story_kit_root.join("work").join(stage);
fs::create_dir_all(&dir).map_err(|e| format!("Failed to create work/{}: {}", stage, e))?;
write_file_if_missing(&dir.join(".gitkeep"), "")?;
}
fs::create_dir_all(&tech_root).map_err(|e| format!("Failed to create specs/tech: {}", e))?;
fs::create_dir_all(&functional_root)
.map_err(|e| format!("Failed to create specs/functional: {}", e))?;
fs::create_dir_all(&script_root)
.map_err(|e| format!("Failed to create script/ directory: {}", e))?;
write_file_if_missing(&story_kit_root.join("README.md"), STORY_KIT_README)?;
let project_toml_content = generate_project_toml(root);
write_file_if_missing(&story_kit_root.join("project.toml"), &project_toml_content)?;
write_file_if_missing(&story_kit_root.join("agents.toml"), DEFAULT_AGENTS_TOML)?;
write_file_if_missing(&specs_root.join("00_CONTEXT.md"), STORY_KIT_CONTEXT)?;
write_file_if_missing(&tech_root.join("STACK.md"), STORY_KIT_STACK)?;
let script_test_content = detect_script_test(root);
write_script_if_missing(&script_root.join("test"), &script_test_content)?;
let script_build_content = detect_script_build(root);
write_script_if_missing(&script_root.join("build"), &script_build_content)?;
let script_lint_content = detect_script_lint(root);
write_script_if_missing(&script_root.join("lint"), &script_lint_content)?;
write_file_if_missing(&root.join("CLAUDE.md"), STORY_KIT_CLAUDE_MD)?;
// Write per-transport bot.toml example files so users can see all options.
write_file_if_missing(
&story_kit_root.join("bot.toml.matrix.example"),
BOT_TOML_MATRIX_EXAMPLE,
)?;
write_file_if_missing(
&story_kit_root.join("bot.toml.whatsapp-meta.example"),
BOT_TOML_WHATSAPP_META_EXAMPLE,
)?;
write_file_if_missing(
&story_kit_root.join("bot.toml.whatsapp-twilio.example"),
BOT_TOML_WHATSAPP_TWILIO_EXAMPLE,
)?;
write_file_if_missing(
&story_kit_root.join("bot.toml.slack.example"),
BOT_TOML_SLACK_EXAMPLE,
)?;
// Write .mcp.json at the project root so agents can find the MCP server.
// Only written when missing — never overwrites an existing file, because
// the port is environment-specific and must not clobber a running instance.
let mcp_content = format!(
"{{\n \"mcpServers\": {{\n \"huskies\": {{\n \"type\": \"http\",\n \"url\": \"http://localhost:{port}/mcp\"\n }}\n }}\n}}\n"
);
write_file_if_missing(&root.join(".mcp.json"), &mcp_content)?;
// Create .claude/settings.json with sensible permission defaults so that
// Claude Code (both agents and web UI chat) can operate without constant
// permission prompts.
let claude_dir = root.join(".claude");
fs::create_dir_all(&claude_dir)
.map_err(|e| format!("Failed to create .claude/ directory: {}", e))?;
write_file_if_missing(&claude_dir.join("settings.json"), STORY_KIT_CLAUDE_SETTINGS)?;
write_story_kit_gitignore(root)?;
append_root_gitignore_entries(root)?;
// Run `git init` if the directory is not already a git repo, then make an initial commit
if !root.join(".git").exists() {
let init_status = std::process::Command::new("git")
.args(["init"])
.current_dir(root)
.status()
.map_err(|e| format!("Failed to run git init: {}", e))?;
if !init_status.success() {
return Err("git init failed".to_string());
}
let add_output = std::process::Command::new("git")
.args([
"add",
".huskies",
"script",
".gitignore",
"CLAUDE.md",
".claude",
])
.current_dir(root)
.output()
.map_err(|e| format!("Failed to run git add: {}", e))?;
if !add_output.status.success() {
return Err(format!(
"git add failed: {}",
String::from_utf8_lossy(&add_output.stderr)
));
}
let commit_output = std::process::Command::new("git")
.args([
"-c",
"user.email=huskies@localhost",
"-c",
"user.name=Story Kit",
"commit",
"-m",
"Initial Story Kit scaffold",
])
.current_dir(root)
.output()
.map_err(|e| format!("Failed to run git commit: {}", e))?;
if !commit_output.status.success() {
return Err(format!(
"git commit failed: {}",
String::from_utf8_lossy(&commit_output.stderr)
));
}
}
Ok(())
}
#[cfg(test)]
mod tests;