huskies: merge 1090 refactor Migrate AgentPool::kill_all_children and kill_child_for_key to process_kill so server shutdown and stop_agent actually kill claude

This commit is contained in:
dave
2026-05-15 11:16:16 +00:00
parent fb82bd7bca
commit 4aa76ce673
14 changed files with 175 additions and 199 deletions
+160 -87
View File
@@ -1,12 +1,20 @@
//! Process management — kills orphaned PTY child processes on server shutdown.
//!
//! See [`crate::process_kill`] for the general process-termination primitives
//! this module's existing methods (`kill_all_children`, `kill_child_for_key`)
//! should eventually be migrated to. Those methods currently use
//! `portable_pty::ChildKiller::kill()`, which sends `SIGHUP` — a signal
//! claude-code ignores — so they leave orphans on every shutdown/stop. The
//! migration is tracked in a separate story to keep its diff focused.
//! As of story 1090 (2026-05-15), all process termination in this module uses
//! [`crate::process_kill::sigkill_pids_and_verify`] — SIGHUP-based killing via
//! `portable_pty::ChildKiller` has been removed entirely from the server.
//!
//! ## History
//!
//! Prior to commit `fe9804b3`, the watchdog and all kill paths sent SIGHUP via
//! `portable_pty::ChildKiller::kill()`. Claude Code ignores SIGHUP, so agents
//! survived "kills" and ran concurrently with their replacements — the root cause
//! of the 2026-05-15 duplicate-spawn incident. `fe9804b3` migrated the watchdog;
//! story 1090 completes the migration by rewriting `kill_all_children` and
//! `kill_child_for_key` (this file) to use `pids_matching` + `sigkill_pids_and_verify`.
use crate::process_kill::{pids_matching, sigkill_pids_and_verify};
use crate::slog;
use crate::slog_warn;
use super::AgentPool;
@@ -14,53 +22,97 @@ impl AgentPool {
/// Kill all active PTY child processes.
///
/// Called on server shutdown to prevent orphaned Claude Code processes from
/// continuing to run after the server exits. Each registered killer is called
/// once, then the registry is cleared.
/// continuing to run after the server exits. Collects each agent's worktree
/// path, then SIGKILLs every process running inside that path and verifies
/// termination before returning.
pub fn kill_all_children(&self) {
if let Ok(mut killers) = self.child_killers.lock() {
for (key, killer) in killers.iter_mut() {
slog!("[agents] Killing child process for {key} on shutdown");
let _ = killer.kill();
let worktree_paths: Vec<(String, std::path::PathBuf)> = {
let Ok(agents) = self.agents.lock() else {
return;
};
agents
.iter()
.filter_map(|(key, agent)| {
agent
.worktree_info
.as_ref()
.map(|wt| (key.clone(), wt.path.clone()))
})
.collect()
};
for (key, path) in worktree_paths {
let pattern = path.display().to_string();
let pids = pids_matching(&pattern);
if pids.is_empty() {
slog!(
"[agents] No processes found in worktree {} for '{key}' on shutdown",
path.display()
);
continue;
}
match sigkill_pids_and_verify(&pids) {
Ok(n) => slog!(
"[agents] SIGKILL'd {n} process(es) in worktree {} for '{key}' on shutdown",
path.display()
),
Err(survivors) => slog_warn!(
"[agents] SIGKILL incomplete for '{key}' on shutdown: \
pids still alive: {survivors:?}"
),
}
killers.clear();
}
}
/// Kill and deregister the child process for a specific agent key.
///
/// Used by `stop_agent` to ensure the PTY child is terminated even though
/// aborting a `spawn_blocking` task handle does not interrupt the blocking thread.
/// Fallback used by `stop_agent` when no worktree path is recorded for the
/// agent. Also the primary kill path for any caller that has only a composite
/// key and not a worktree path directly.
pub(super) fn kill_child_for_key(&self, key: &str) {
if let Ok(mut killers) = self.child_killers.lock()
&& let Some(mut killer) = killers.remove(key)
{
slog!("[agents] Killing child process for {key} on stop");
let _ = killer.kill();
let worktree_path = {
let Ok(agents) = self.agents.lock() else {
return;
};
agents
.get(key)
.and_then(|a| a.worktree_info.as_ref().map(|wt| wt.path.clone()))
};
let Some(path) = worktree_path else {
slog_warn!(
"[agents] No worktree path recorded for '{key}'; \
cannot SIGKILL via process_kill (no-op)"
);
return;
};
let pattern = path.display().to_string();
let pids = pids_matching(&pattern);
if pids.is_empty() {
slog!(
"[agents] No processes found in worktree {} for '{key}' on stop",
path.display()
);
return;
}
match sigkill_pids_and_verify(&pids) {
Ok(n) => slog!(
"[agents] SIGKILL'd {n} process(es) in worktree {} for '{key}' on stop",
path.display()
),
Err(survivors) => slog_warn!(
"[agents] SIGKILL incomplete for '{key}' on stop: \
pids still alive: {survivors:?}"
),
}
}
/// Test helper: inject a child killer into the registry.
#[cfg(test)]
pub fn inject_child_killer(
&self,
key: &str,
killer: Box<dyn portable_pty::ChildKiller + Send + Sync>,
) {
let mut killers = self.child_killers.lock().unwrap();
killers.insert(key.to_string(), killer);
}
/// Test helper: return the number of registered child killers.
#[cfg(test)]
pub fn child_killer_count(&self) -> usize {
self.child_killers.lock().unwrap().len()
}
}
#[cfg(test)]
mod tests {
use super::super::AgentPool;
use portable_pty::{CommandBuilder, PtySize, native_pty_system};
use crate::agents::AgentStatus;
use std::process::Command;
/// Returns true if a process with the given PID is currently running.
@@ -75,79 +127,100 @@ mod tests {
#[test]
fn kill_all_children_is_safe_on_empty_pool() {
let pool = AgentPool::new_test(3001);
pool.kill_all_children();
assert_eq!(pool.child_killer_count(), 0);
pool.kill_all_children(); // must not panic
}
/// AC 4 — `kill_child_for_key` SIGKILLs the single agent's process and
/// verifies it is gone within 2 s. The sleeper has the worktree path in
/// its argv[0] so `pgrep -f` can locate it, mirroring how claude-code is
/// launched with `--directory <worktree>` in production.
#[test]
fn kill_all_children_kills_real_process() {
let pool = AgentPool::new_test(3001);
fn kill_child_for_key_kills_real_process() {
use std::os::unix::process::CommandExt;
let pty_system = native_pty_system();
let pair = pty_system
.openpty(PtySize {
rows: 24,
cols: 80,
pixel_width: 0,
pixel_height: 0,
})
.expect("failed to open pty");
let pool = AgentPool::new_test(3002);
let tmp = tempfile::tempdir().unwrap();
let worktree = tmp.path();
let mut cmd = CommandBuilder::new("sleep");
cmd.arg("100");
let mut child = pair
.slave
.spawn_command(cmd)
.expect("failed to spawn sleep");
let pid = child.process_id().expect("no pid");
// argv[0] = worktree path → pgrep -f <path> finds this process.
let mut child = Command::new("sleep")
.arg0(worktree.to_string_lossy().as_ref())
.arg("100")
.spawn()
.expect("spawn sleeper");
let pid = child.id();
pool.inject_child_killer("story:agent", child.clone_killer());
// Give pgrep a moment to see the new process.
std::thread::sleep(std::time::Duration::from_millis(100));
pool.inject_test_agent_with_path(
"story-1090-kill",
"coder",
AgentStatus::Running,
worktree.to_path_buf(),
);
assert!(
process_is_running(pid),
"process {pid} should be running before kill_all_children"
"sleeper pid {pid} should be running before kill_child_for_key"
);
pool.kill_all_children();
let _ = child.wait();
pool.kill_child_for_key("story-1090-kill:coder");
let _ = child.wait(); // reap zombie so ps -p returns false
assert!(
!process_is_running(pid),
"process {pid} should have been killed by kill_all_children"
"sleeper pid {pid} should be dead after kill_child_for_key"
);
}
/// AC 5 — `kill_all_children` SIGKILLs all agents' processes. Two agents
/// with distinct worktree paths are injected; both must be gone after the call.
#[test]
fn kill_all_children_clears_registry() {
let pool = AgentPool::new_test(3001);
fn kill_all_children_kills_multiple_real_processes() {
use std::os::unix::process::CommandExt;
let pty_system = native_pty_system();
let pair = pty_system
.openpty(PtySize {
rows: 24,
cols: 80,
pixel_width: 0,
pixel_height: 0,
let pool = AgentPool::new_test(3003);
let mut sleepers: Vec<(u32, std::process::Child, tempfile::TempDir)> = (0..2_u32)
.map(|i| {
let tmp = tempfile::tempdir().unwrap();
let worktree = tmp.path();
// argv[0] = worktree path for pgrep discoverability.
let child = Command::new("sleep")
.arg0(worktree.to_string_lossy().as_ref())
.arg("100")
.spawn()
.expect("spawn sleeper");
let pid = child.id();
pool.inject_test_agent_with_path(
&format!("story-1090-all-{i}"),
"coder",
AgentStatus::Running,
worktree.to_path_buf(),
);
(pid, child, tmp)
})
.expect("failed to open pty");
.collect();
let mut cmd = CommandBuilder::new("sleep");
cmd.arg("1");
let mut child = pair
.slave
.spawn_command(cmd)
.expect("failed to spawn sleep");
// Give pgrep a moment to see the new processes.
std::thread::sleep(std::time::Duration::from_millis(100));
pool.inject_child_killer("story:agent", child.clone_killer());
assert_eq!(pool.child_killer_count(), 1);
for (pid, _, _) in &sleepers {
assert!(
process_is_running(*pid),
"pid {pid} should be running before kill_all_children"
);
}
pool.kill_all_children();
let _ = child.wait();
assert_eq!(
pool.child_killer_count(),
0,
"child_killers should be cleared after kill_all_children"
);
for (pid, child, _tmp) in &mut sleepers {
let _ = child.wait(); // reap zombie
assert!(
!process_is_running(*pid),
"pid {pid} should be dead after kill_all_children"
);
}
}
}