huskies: merge 517_story_remove_filesystem_shadow_fallback_paths_from_lifecycle_rs_finish_the_migration_to_crdt_only
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@@ -24,7 +24,7 @@ pub(super) fn item_type_from_id(item_id: &str) -> &'static str {
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/// `sources` stages, then updates the stage. Optionally clears front-matter
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/// fields from the stored content. Returns the source stage on success.
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fn move_item<'a>(
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project_root: &Path,
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_project_root: &Path,
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story_id: &str,
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sources: &'a [&'a str],
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target_dir: &str,
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@@ -86,42 +86,20 @@ fn move_item<'a>(
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return Ok(Some(src_dir));
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}
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// Item not found in CRDT — check the content store as fallback.
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if crate::db::read_content(story_id).is_some() {
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// Content exists but not in CRDT yet — write it through.
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let content = crate::db::read_content(story_id).unwrap();
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// Item not found in CRDT — check the content store as a migration
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// fallback. This handles items that were imported into the DB but
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// haven't yet been replicated into the CRDT layer. Unlike the old
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// filesystem fallback (removed — see story 517), this path reads
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// from the authoritative in-memory DB and cannot cause state drift.
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if let Some(mut content) = crate::db::read_content(story_id) {
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for field in fields_to_clear {
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content = clear_front_matter_field_in_content(&content, field);
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}
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crate::db::write_item_with_content(story_id, target_dir, &content);
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slog!("[lifecycle] Moved '{story_id}' to work/{target_dir}/ (content store fallback)");
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return Ok(Some(sources[0]));
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}
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// Try filesystem fallback for backwards compatibility during migration.
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{
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let sk = project_root.join(".huskies").join("work");
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if let Some((src_dir, src_path)) = sources.iter().find_map(|&s| {
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let p = sk.join(s).join(format!("{story_id}.md"));
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p.exists().then_some((s, p))
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}) && let Ok(mut content) = std::fs::read_to_string(&src_path) {
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// Optionally clear front-matter fields.
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for field in fields_to_clear {
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content = clear_front_matter_field_in_content(&content, field);
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}
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// Import to DB.
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crate::db::write_item_with_content(story_id, target_dir, &content);
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// Also move on filesystem for backwards compat.
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let target_path = sk.join(target_dir).join(format!("{story_id}.md"));
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let _ = std::fs::create_dir_all(sk.join(target_dir));
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let _ = std::fs::write(&target_path, &content);
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// Only remove the source if it differs from the target (avoid
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// deleting the file when src and target are the same directory).
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if src_dir != target_dir {
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let _ = std::fs::remove_file(&src_path);
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}
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slog!("[lifecycle] Moved '{story_id}' from work/{src_dir}/ to work/{target_dir}/");
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return Ok(Some(src_dir));
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}
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}
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if missing_ok {
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slog!("[lifecycle] Work item '{story_id}' not found; skipping move to work/{target_dir}/");
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return Ok(None);
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@@ -135,11 +113,15 @@ fn move_item<'a>(
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Err(format!("Work item '{story_id}' not found in {locs}."))
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}
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/// Move a work item (story, bug, or spike) from `work/1_backlog/` to `work/2_current/`.
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/// Move a work item (story, bug, or spike) to `work/2_current/`.
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///
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/// Idempotent: if already in `2_current/`, returns Ok. If not found in `1_backlog/`, logs and returns Ok.
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/// The source stage is read from the CRDT — any existing stage is accepted.
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/// Idempotent: if already in `2_current/`, returns Ok. If not found, logs and returns Ok.
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pub fn move_story_to_current(project_root: &Path, story_id: &str) -> Result<(), String> {
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move_item(project_root, story_id, &["1_backlog"], "2_current", &[], true, &[]).map(|_| ())
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const ALL_STAGES: &[&str] = &[
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"1_backlog", "2_current", "3_qa", "4_merge", "5_done", "6_archived",
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];
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move_item(project_root, story_id, ALL_STAGES, "2_current", &[], true, &[]).map(|_| ())
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}
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/// Check whether a feature branch `feature/story-{story_id}` exists and has
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@@ -306,28 +288,25 @@ mod tests {
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// ── move_story_to_current tests ────────────────────────────────────────────
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#[test]
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fn move_story_to_current_from_filesystem() {
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let tmp = tempfile::tempdir().unwrap();
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let backlog = tmp.path().join(".huskies/work/1_backlog");
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let current = tmp.path().join(".huskies/work/2_current");
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std::fs::create_dir_all(&backlog).unwrap();
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std::fs::create_dir_all(¤t).unwrap();
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std::fs::write(
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backlog.join("10_story_foo.md"),
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"---\nname: Test\n---\n# Story\n",
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)
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.unwrap();
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move_story_to_current(tmp.path(), "10_story_foo").unwrap();
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// Verify the story was moved to current.
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assert!(
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current.join("10_story_foo.md").exists(),
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"story should be in 2_current/"
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fn move_story_to_current_from_content_store() {
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// Seed via the content store (the DB's in-memory representation).
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// CRDT is not initialised in unit tests, so move_item uses the
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// content-store fallback which re-imports to the target stage.
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crate::db::ensure_content_store();
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crate::db::write_content(
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"99950_story_lifecycle",
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"---\nname: Lifecycle Test\n---\n# Story\n",
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);
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let tmp = tempfile::tempdir().unwrap();
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move_story_to_current(tmp.path(), "99950_story_lifecycle").unwrap();
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// Verify the content store now has the item (imported at target stage).
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let content = crate::db::read_content("99950_story_lifecycle")
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.expect("item should be in content store after move");
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assert!(
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!backlog.join("10_story_foo.md").exists(),
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"story should not still be in 1_backlog/"
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content.contains("Lifecycle Test"),
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"content should be preserved after move"
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);
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}
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