huskies: rename project from storkit to huskies

Rename all references from storkit to huskies across the codebase:
- .storkit/ directory → .huskies/
- Binary name, Cargo package name, Docker image references
- Server code, frontend code, config files, scripts
- Fix script/test to build frontend before cargo clippy/test
  so merge worktrees have frontend/dist available for RustEmbed

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Timmy
2026-04-03 16:12:52 +01:00
parent a7035b6ba7
commit 2d8ccb3eb6
572 changed files with 1340 additions and 1220 deletions
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---
name: "Stage transition notifications can arrive out of order and show wrong story name"
agent: coder-opus
---
# Bug 462: Stage transition notifications can arrive out of order and show wrong story name
## Description
When a story moves through stages quickly (e.g. QA → Merge → Done), the stage transition notifications can arrive out of order in Matrix chat. The Done notification appears before the Merge notification.
Two issues:
1. **Out-of-order delivery**: When two notifications are sent close together, the Matrix homeserver can deliver them in the wrong order. The notification handler processes events sequentially and awaits each send, but the homeserver does not guarantee ordering for near-simultaneous messages.
2. **Missing story name on stale notifications**: The second notification shows the raw item_id instead of the story name because `read_story_name` looks in the stage directory from the event (e.g. `4_merge/`), but the file has already moved to the next stage (e.g. `5_done/`).
3. **`inferred_from_stage` guesses the source stage** instead of tracking the actual from-stage. This means skipped stages would show incorrect transitions.
## How to Reproduce
1. Have a story in QA that passes quickly
2. Story moves QA → Merge → Done in rapid succession
3. Observe notifications in Matrix
## Actual Result
Notifications arrive in wrong order (Done before Merge). The later notification shows the raw item_id instead of the story name:
🎉 #32 upgrade TypeScript... — Merge → Done
#32 32_story_upgrade_typescript_and_tsconfig... — QA → Merge
## Expected Result
Notifications arrive in chronological order. All notifications show the story name. Ideally, rapid transitions are coalesced into a single notification for the final stage.
## Acceptance Criteria
- [ ] read_story_name falls back to searching all stages when the expected stage directory has no match
- [ ] Consider deduplicating rapid transitions within a short window (e.g. only notify for the final stage)
- [ ] Track actual from-stage in WatcherEvent instead of guessing via inferred_from_stage
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---
name: "Configurable rate limit notification suppression"
---
# Story 463: Configurable rate limit notification suppression
## User Story
As a ..., I want ..., so that ...
## Acceptance Criteria
- [ ] New boolean config field in project.toml (e.g. rate_limit_notifications) defaults to true
- [ ] When false, RateLimitWarning chat notifications are suppressed
- [ ] RateLimitHardBlock and StoryBlocked notifications are always sent regardless of the setting
- [ ] Stage transition notifications are unaffected
- [ ] Config is hot-reloaded when project.toml changes
## Out of Scope
- TBD
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---
name: "Timer rejects backlog stories — should move to current on fire"
---
# Bug 464: Timer rejects backlog stories — should move to current on fire
## Description
The `timer` bot command requires stories to be in `work/2_current/` before scheduling. When a user tries to schedule a backlog story (e.g. `timer 463 12:45`), it returns:
"Story **463_story_...** is not in `work/2_current/`. Move it to current before scheduling a timer."
The timer should accept backlog stories. When the timer fires, it should move the story from backlog to current and let auto-assign start an agent.
## How to Reproduce
1. Have a story in backlog (e.g. 463)
2. Run `timer 463 12:45`
3. Observe rejection message
## Actual Result
Timer command rejects stories not in `work/2_current/`.
## Expected Result
Timer command accepts backlog stories. When the timer fires, it moves the story to current and auto-assign picks it up.
## Acceptance Criteria
- [ ] Timer bot command accepts stories in backlog or current
- [ ] Timer tick loop calls move_story_to_current before start_agent for backlog stories
- [ ] Unit tests cover scheduling and firing for backlog stories
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---
name: "Timer tick loop never fires due entries"
agent: coder-opus
---
# Bug 465: Timer tick loop never fires due entries
## Description
The timer tick loop (`spawn_timer_tick_loop`) is spawned by the Matrix bot runner, the Matrix bot is confirmed running (processing messages), but timers never fire. Past-due entries remain in `.huskies/timers.json` indefinitely — `take_due` never consumes them.
The tick loop uses `tokio::spawn` which swallows panics silently. If `move_story_to_current` or `start_agent` panics on the first tick (when all past-due entries fire at once), the entire task dies with no log output. The PTY debug spam may also push any `[timer]` log entries out of the ring buffer.
The bot command successfully adds entries to the in-memory store and persists them to disk, but the tick loop never processes them.
## How to Reproduce
1. Set a timer via bot command: `timer 463 HH:MM` (a time in the near future)
2. Wait past the scheduled time
3. Check `.huskies/timers.json` — entries are still present
4. Check server logs for `[timer]` — no entries found
## Actual Result
Timer entries remain in timers.json indefinitely. No `[timer] Timer fired` log entries appear. The story is never moved to current and no agent is started.
## Expected Result
Within 30 seconds of the scheduled time, the tick loop should call `take_due`, remove the entry from disk, move the story to current (if in backlog), and start an agent.
## Acceptance Criteria
- [ ] Add panic-catching (catch_unwind or tokio CancellationToken) to the tick loop so failures are logged
- [ ] Add a startup log line confirming the tick loop is running and how many pending timers were loaded
- [ ] Verify take_due runs on each 30-second tick by adding periodic debug logging
- [ ] Integration test: create a past-due timer entry, run the tick loop, assert the entry is consumed
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---
name: "Configurable timezone in project.toml for timer scheduling"
---
# Story 466: Configurable timezone in project.toml for timer scheduling
## User Story
As a user running huskies in a container where TZ defaults to UTC, I want to configure my project's timezone in project.toml so that timer HH:MM inputs are interpreted in my actual timezone.
## Acceptance Criteria
- [ ] Add a `timezone` field to project.toml (e.g. `timezone = "Europe/London"`)
- [ ] next_occurrence_of_hhmm uses the configured timezone instead of chrono::Local
- [ ] Falls back to chrono::Local if no timezone is configured
- [ ] Timer confirmation message displays the time in the configured timezone
- [ ] timer list command shows times in the configured timezone
## Out of Scope
- TBD