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huskies/server/src/chat/commands/setup.rs
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//! Handler for the `setup` bot command.
//!
//! Drives the setup wizard from any chat transport (Matrix, Slack, WhatsApp).
//!
//! Usage:
//! - `setup` — show wizard progress and current step instructions
//! - `setup confirm` — confirm the current step (writes staged content to disk)
//! - `setup skip` — skip the current step
//! - `setup retry` — discard staged content and reset the current step
use super::CommandContext;
use crate::http::mcp::wizard_tools::{
generation_hint, is_script_step, step_output_path, write_if_missing,
};
use crate::io::wizard::{format_wizard_state, StepStatus, WizardState};
pub(super) fn handle_setup(ctx: &CommandContext) -> Option<String> {
let sub = ctx.args.trim().to_ascii_lowercase();
match sub.as_str() {
"" => Some(wizard_status_reply(ctx)),
"generate" => Some(wizard_generate_reply(ctx)),
"confirm" => Some(wizard_confirm_reply(ctx)),
"skip" => Some(wizard_skip_reply(ctx)),
"retry" => Some(wizard_retry_reply(ctx)),
_ => Some(format!(
"Unknown sub-command `{sub}`. Usage: `setup`, `setup generate`, `setup confirm`, `setup skip`, `setup retry`."
)),
}
}
/// Mark the current step as generating and return the generation hint.
///
/// This mirrors `wizard_generate` (with no content) from the MCP tools, making
/// the interview flow accessible from chat transports (Matrix, Slack, WhatsApp).
fn wizard_generate_reply(ctx: &CommandContext) -> String {
let root = ctx.project_root;
let mut state = match WizardState::load(root) {
Some(s) => s,
None => return "No wizard active.".to_string(),
};
if state.completed {
return "Wizard is already complete.".to_string();
}
let idx = state.current_step_index();
let step = state.steps[idx].step;
state.set_step_status(step, StepStatus::Generating, None);
if let Err(e) = state.save(root) {
return format!("Failed to save wizard state: {e}");
}
let hint = generation_hint(step, root);
format!(
"Step '{}' marked as generating.\n\n{hint}\n\nOnce you have the content, stage it via the API and then run `setup confirm` to write it to disk.",
step.label()
)
}
/// Compose a status reply for the `setup` command (no args).
fn wizard_status_reply(ctx: &CommandContext) -> String {
match WizardState::load(ctx.project_root) {
Some(state) => format_wizard_state(&state),
None => {
"No setup wizard active. Run `storkit init` in the project root to begin.".to_string()
}
}
}
/// Confirm the current wizard step, writing any staged content to disk.
fn wizard_confirm_reply(ctx: &CommandContext) -> String {
let root = ctx.project_root;
let mut state = match WizardState::load(root) {
Some(s) => s,
None => return "No wizard active.".to_string(),
};
if state.completed {
return "Wizard is already complete.".to_string();
}
let idx = state.current_step_index();
let step = state.steps[idx].step;
let content = state.steps[idx].content.clone();
// Write content to disk (only if a file path exists and the file is absent).
let write_msg =
if let (Some(c), Some(ref path)) = (&content, step_output_path(root, step)) {
let executable = is_script_step(step);
match write_if_missing(path, c, executable) {
Ok(true) => format!(" File written: `{}`.", path.display()),
Ok(false) => format!(" File `{}` already exists — skipped.", path.display()),
Err(e) => return format!("Error: {e}"),
}
} else {
String::new()
};
if let Err(e) = state.confirm_step(step) {
return format!("Cannot confirm step: {e}");
}
if let Err(e) = state.save(root) {
return format!("Failed to save wizard state: {e}");
}
if state.completed {
format!(
"Step '{}' confirmed.{write_msg}\n\nSetup wizard complete!",
step.label()
)
} else {
let next = &state.steps[state.current_step_index()];
format!(
"Step '{}' confirmed.{write_msg}\n\nNext: {} — run `wizard_generate` to begin.",
step.label(),
next.step.label()
)
}
}
/// Skip the current wizard step without writing any file.
fn wizard_skip_reply(ctx: &CommandContext) -> String {
let root = ctx.project_root;
let mut state = match WizardState::load(root) {
Some(s) => s,
None => return "No wizard active.".to_string(),
};
if state.completed {
return "Wizard is already complete.".to_string();
}
let idx = state.current_step_index();
let step = state.steps[idx].step;
if let Err(e) = state.skip_step(step) {
return format!("Cannot skip step: {e}");
}
if let Err(e) = state.save(root) {
return format!("Failed to save wizard state: {e}");
}
if state.completed {
format!(
"Step '{}' skipped. Setup wizard complete!",
step.label()
)
} else {
let next = &state.steps[state.current_step_index()];
format!(
"Step '{}' skipped.\n\nNext: {} — run `wizard_generate` to begin.",
step.label(),
next.step.label()
)
}
}
/// Discard staged content and reset the current step to pending.
fn wizard_retry_reply(ctx: &CommandContext) -> String {
let root = ctx.project_root;
let mut state = match WizardState::load(root) {
Some(s) => s,
None => return "No wizard active.".to_string(),
};
if state.completed {
return "Wizard is already complete.".to_string();
}
let idx = state.current_step_index();
let step = state.steps[idx].step;
if let Some(s) = state.steps.iter_mut().find(|s| s.step == step) {
s.status = StepStatus::Pending;
s.content = None;
}
if let Err(e) = state.save(root) {
return format!("Failed to save wizard state: {e}");
}
format!(
"Step '{}' reset to pending. Run `wizard_generate` to regenerate content.",
step.label()
)
}
// ── tests ─────────────────────────────────────────────────────────────────────
#[cfg(test)]
mod tests {
use super::*;
use crate::io::wizard::WizardState;
use std::collections::HashSet;
use std::sync::{Arc, Mutex};
use tempfile::TempDir;
fn make_ctx<'a>(
args: &'a str,
project_root: &'a std::path::Path,
agents: &'a Arc<crate::agents::AgentPool>,
ambient_rooms: &'a Arc<Mutex<HashSet<String>>>,
) -> CommandContext<'a> {
CommandContext {
bot_name: "Bot",
args,
project_root,
agents,
ambient_rooms,
room_id: "!test:example.com",
}
}
#[test]
fn setup_no_wizard_returns_helpful_message() {
let dir = TempDir::new().unwrap();
let agents = Arc::new(crate::agents::AgentPool::new_test(4000));
let rooms = Arc::new(Mutex::new(HashSet::new()));
let ctx = make_ctx("", dir.path(), &agents, &rooms);
let result = handle_setup(&ctx).unwrap();
assert!(result.contains("storkit init"));
}
#[test]
fn setup_with_wizard_shows_status() {
let dir = TempDir::new().unwrap();
std::fs::create_dir_all(dir.path().join(".storkit")).unwrap();
WizardState::init_if_missing(dir.path());
let agents = Arc::new(crate::agents::AgentPool::new_test(4001));
let rooms = Arc::new(Mutex::new(HashSet::new()));
let ctx = make_ctx("", dir.path(), &agents, &rooms);
let result = handle_setup(&ctx).unwrap();
assert!(result.contains("Setup wizard"));
}
#[test]
fn setup_skip_advances_wizard() {
let dir = TempDir::new().unwrap();
std::fs::create_dir_all(dir.path().join(".storkit")).unwrap();
WizardState::init_if_missing(dir.path());
let agents = Arc::new(crate::agents::AgentPool::new_test(4002));
let rooms = Arc::new(Mutex::new(HashSet::new()));
let ctx = make_ctx("skip", dir.path(), &agents, &rooms);
let result = handle_setup(&ctx).unwrap();
assert!(result.contains("skipped"));
let state = WizardState::load(dir.path()).unwrap();
assert_eq!(state.current_step_index(), 2);
}
#[test]
fn setup_confirm_advances_wizard() {
let dir = TempDir::new().unwrap();
std::fs::create_dir_all(dir.path().join(".storkit")).unwrap();
WizardState::init_if_missing(dir.path());
let agents = Arc::new(crate::agents::AgentPool::new_test(4003));
let rooms = Arc::new(Mutex::new(HashSet::new()));
let ctx = make_ctx("confirm", dir.path(), &agents, &rooms);
let result = handle_setup(&ctx).unwrap();
assert!(result.contains("confirmed"));
let state = WizardState::load(dir.path()).unwrap();
assert_eq!(state.current_step_index(), 2);
}
#[test]
fn setup_retry_resets_step() {
let dir = TempDir::new().unwrap();
std::fs::create_dir_all(dir.path().join(".storkit")).unwrap();
WizardState::init_if_missing(dir.path());
// Stage some content first.
{
let mut state = WizardState::load(dir.path()).unwrap();
state.set_step_status(
crate::io::wizard::WizardStep::Context,
crate::io::wizard::StepStatus::AwaitingConfirmation,
Some("content".to_string()),
);
state.save(dir.path()).unwrap();
}
let agents = Arc::new(crate::agents::AgentPool::new_test(4004));
let rooms = Arc::new(Mutex::new(HashSet::new()));
let ctx = make_ctx("retry", dir.path(), &agents, &rooms);
let result = handle_setup(&ctx).unwrap();
assert!(result.contains("reset"));
let state = WizardState::load(dir.path()).unwrap();
assert_eq!(
state.steps[1].status,
crate::io::wizard::StepStatus::Pending
);
}
#[test]
fn setup_unknown_sub_command_returns_usage() {
let dir = TempDir::new().unwrap();
let agents = Arc::new(crate::agents::AgentPool::new_test(4005));
let rooms = Arc::new(Mutex::new(HashSet::new()));
let ctx = make_ctx("foobar", dir.path(), &agents, &rooms);
let result = handle_setup(&ctx).unwrap();
assert!(result.contains("Unknown sub-command"));
assert!(result.contains("Usage"));
}
#[test]
fn setup_generate_marks_generating_and_returns_hint() {
let dir = TempDir::new().unwrap();
std::fs::create_dir_all(dir.path().join(".storkit")).unwrap();
WizardState::init_if_missing(dir.path());
let agents = Arc::new(crate::agents::AgentPool::new_test(4006));
let rooms = Arc::new(Mutex::new(HashSet::new()));
let ctx = make_ctx("generate", dir.path(), &agents, &rooms);
let result = handle_setup(&ctx).unwrap();
assert!(result.contains("generating"));
let state = WizardState::load(dir.path()).unwrap();
assert_eq!(
state.steps[1].status,
crate::io::wizard::StepStatus::Generating
);
}
#[test]
fn setup_generate_bare_project_asks_user() {
let dir = TempDir::new().unwrap();
// Bare project — only scaffolding files
std::fs::create_dir_all(dir.path().join(".storkit")).unwrap();
WizardState::init_if_missing(dir.path());
let agents = Arc::new(crate::agents::AgentPool::new_test(4007));
let rooms = Arc::new(Mutex::new(HashSet::new()));
let ctx = make_ctx("generate", dir.path(), &agents, &rooms);
let result = handle_setup(&ctx).unwrap();
assert!(result.contains("bare project"));
assert!(result.contains("Ask the user"));
}
#[test]
fn setup_generate_no_wizard_returns_error() {
let dir = TempDir::new().unwrap();
let agents = Arc::new(crate::agents::AgentPool::new_test(4008));
let rooms = Arc::new(Mutex::new(HashSet::new()));
let ctx = make_ctx("generate", dir.path(), &agents, &rooms);
let result = handle_setup(&ctx).unwrap();
assert!(result.contains("No wizard active"));
}
}