54 lines
1.8 KiB
Rust
54 lines
1.8 KiB
Rust
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//! CRDT state layer — manages pipeline state as a conflict-free replicated document backed by SQLite.
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//!
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//! The CRDT document is the primary source of truth for pipeline item
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//! metadata (stage, name, agent, etc.). CRDT ops are persisted to SQLite so
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//! state survives restarts. The filesystem `.huskies/work/` directories are
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//! still updated as a secondary output for backwards compatibility.
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//!
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//! Stage transitions detected by `write_item()` are broadcast as [`CrdtEvent`]s
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//! so subscribers (auto-assign, WebSocket, notifications) can react without
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//! polling the filesystem.
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use std::collections::HashMap;
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/// A vector clock mapping node IDs (hex-encoded Ed25519 pubkeys) to the count
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/// of ops seen from that node. Used for delta sync — a connecting peer sends
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/// its clock so the other side can compute which ops are missing.
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pub type VectorClock = HashMap<String, u64>;
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mod ops;
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mod presence;
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mod read;
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mod state;
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mod types;
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mod write;
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pub use ops::{all_ops_json, apply_remote_op, ops_since, our_vector_clock, subscribe_ops};
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pub use presence::{
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is_claimed_by_us, our_node_id, read_all_node_presence, release_claim, sign_challenge,
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write_claim, write_node_presence,
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};
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pub use read::{
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CrdtItemDump, CrdtStateDump, check_archived_deps_crdt, check_unmet_deps_crdt,
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dep_is_archived_crdt, dep_is_done_crdt, dump_crdt_state, evict_item, read_all_items,
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read_item,
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};
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pub use state::init;
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pub use types::{
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CrdtEvent, NodePresenceCrdt, NodePresenceView, PipelineDoc, PipelineItemCrdt,
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PipelineItemView, subscribe,
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};
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pub use write::write_item;
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#[cfg(test)]
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pub use state::init_for_test;
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pub(crate) use state::{ALL_OPS, VECTOR_CLOCK};
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/// Hex-encode a byte slice (no external dep needed).
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pub(crate) mod hex {
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pub fn encode(bytes: &[u8]) -> String {
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bytes.iter().map(|b| format!("{b:02x}")).collect()
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}
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}
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